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Decompiled source of Item shop keep v1.0.0
Item_shop_keep.dll
Decompiled 6 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("Item_shop_keep")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Item_shop_keep")] [assembly: AssemblyTitle("Item_shop_keep")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Item_shop_keep { [BepInPlugin("Victor.Item_shop_keep", "Item_shop_keep", "1.0")] public class Item_shop_keep : BaseUnityPlugin { internal static Item_shop_keep Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } [HarmonyPatch] public static class ShopTheftIntegration { [HarmonyPrefix] [HarmonyPatch(typeof(ItemGrenadeExplosive), "ThiefLaunch")] private static void OnThiefLaunch() { try { ShopManager instance = ShopManager.instance; StatsManager instance2 = StatsManager.instance; if ((Object)(object)instance == (Object)null || (Object)(object)instance2 == (Object)null || !instance.isThief) { return; } List<ItemAttributes> list = (List<ItemAttributes>)(typeof(ShopManager).GetField("shoppingList", BindingFlags.Instance | BindingFlags.NonPublic)?.GetValue(instance)); if (list != null && list.Count != 0) { ItemAttributes val = list.Last(); instance2.ItemPurchase(((Object)val.item).name); Item_shop_keep.Logger.LogInfo((object)("ThiefLaunch triggered. Last stolen item: " + ((Object)val.item).name)); list.Remove(val); if ((Object)(object)val.item != (Object)null && (Object)(object)((Component)val).gameObject != (Object)null) { Object.Destroy((Object)(object)((Component)val).gameObject); Item_shop_keep.Logger.LogInfo((object)("Removed stolen item from shop: " + ((Object)val.item).name)); } } } catch (Exception arg) { Item_shop_keep.Logger.LogError((object)$"Error during ThiefLaunch hook: {arg}"); } } } [HarmonyPatch(typeof(StatsManager))] internal static class StatsManagerPatch { [HarmonyPostfix] [HarmonyPatch("ItemPurchase")] private static void ItemPurchase_Postfix(object item) { Item_shop_keep.Logger.LogDebug((object)$"Item added to truck: {item}"); } } }