Medkits are shared among the team, except for range/strength upgrades, which remain individual. All other upgrades are team-wide.
Added a sprint usage upgrade (shared by the whole team).
More extraction points and more monsters will appear in each level. The more players there are, the harder it becomes, but more valuable items will also be available on the map.
Starting from Level 5, berserk monsters will appear with a 10% spawn chance, 3000 HP, can be stunned, and have a core value of up to 50,000 points.
The environment will become darker, but the flashlight brightness is increased. (Recommended brightness: 50).
Players can still move and talk after death, controlling their head. (If switched to spectator mode, voice chat is disabled until revived).
Chance to spawn high-value but more fragile items. Normal items have a yellow glow, while high-value items have a blue glow.
Hunters will respawn with random reload speeds (fast/medium/slow). When injured, reload time is delayed by 1.5 seconds.
A 7-second voting phase before each round allows players to choose the map.
All connections will be routed to Best servers by default.
Late-joining players will sync their upgrades to match the host’s current abilities.
Each level includes a healing robot, restoring 1 HP every 5 seconds at the cost of 1 energy. (Total energy: 100).
Tumble jump now deal more damage than the default setting.
More store shelves, more items, and price adjustments for all goods.
Removed the player counter upgrade from the map.
Added an extraction button—extraction will only begin when the button is pressed.
Enhanced audio experience, improving sound feedback for grabbing and interacting with objects.
Items placed in the truck will persist into the next level after the engine is started.
If too many valuable items are broken and the remaining total value is below the required threshold, weapons will spawn to allow players to fight monsters for extra value.
Background music replaced with tracks from Outlast.
When purchasing items, a list of selected items will be displayed on the left side.
Monsters will mimic player voices.
More stamina and improved stamina consumption mechanics.