using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("IdolTheDev")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("IdolMod")]
[assembly: AssemblyTitle("IdolMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace IdolMod
{
internal static class AudioApi
{
[CompilerGenerated]
private sealed class <LoadAudioClip>d__2 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public string path;
public Action<AudioClip> callback;
private UnityWebRequest <www>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadAudioClip>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || num == 1)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<www>5__2 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Invalid comparison between Unknown and I4
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Invalid comparison between Unknown and I4
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<www>5__2 = UnityWebRequestMultimedia.GetAudioClip("file://" + path, (AudioType)13);
<>1__state = -3;
<>2__current = <www>5__2.SendWebRequest();
<>1__state = 1;
return true;
case 1:
<>1__state = -3;
if ((int)<www>5__2.result == 2 || (int)<www>5__2.result == 3)
{
IdolMod.Logger.LogError((object)<www>5__2.error);
callback(null);
}
else
{
AudioClip content = DownloadHandlerAudioClip.GetContent(<www>5__2);
callback(content);
}
<>m__Finally1();
<www>5__2 = null;
return false;
}
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<www>5__2 != null)
{
((IDisposable)<www>5__2).Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static string AudioPath => Path.Combine(Paths.PluginPath, "IdolTheDev-IdolMod", "Sounds");
[IteratorStateMachine(typeof(<LoadAudioClip>d__2))]
public static IEnumerator LoadAudioClip(string path, Action<AudioClip> callback)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadAudioClip>d__2(0)
{
path = path,
callback = callback
};
}
}
[HarmonyPatch(typeof(PhysGrabObjectImpactDetector))]
internal static class BrokenObjectPatch
{
[HarmonyPostfix]
[HarmonyPatch("DestroyObjectRPC")]
private static void DestroyPostFix(PhysGrabObjectImpactDetector __instance, bool effects)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
Sound val = new Sound();
val.Sounds = (AudioClip[])(object)new AudioClip[1] { IdolMod.BrokenItemSfx };
val.Volume = 0.5f;
val.Pitch = 1f;
val.SpatialBlend = 1f;
val.Play(((Component)__instance).transform.position, 1f, 1f, 1f, 1f);
}
}
[HarmonyPatch(typeof(PlayerDeathEffects))]
internal static class DeathPatch
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
private static void Start_Prefix(PlayerDeathEffects __instance)
{
PlayerDeathEffects __instance2 = __instance;
IdolMod.Logger.LogDebug((object)$"{__instance2} Start Prefix");
string text = Path.Combine(AudioApi.AudioPath, "Death", "DeathSound.mp3");
IdolMod.Logger.LogDebug((object)("Attempting to load audio clip from path: " + text));
((MonoBehaviour)__instance2).StartCoroutine(AudioApi.LoadAudioClip(text, delegate(AudioClip clip)
{
if ((Object)(object)clip != (Object)null)
{
__instance2.deathSound.Sounds = (AudioClip[])(object)new AudioClip[1] { clip };
}
else
{
IdolMod.Logger.LogError((object)"Failed to load death sound.");
}
}));
}
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void Start_Postfix(PlayerDeathEffects __instance)
{
IdolMod.Logger.LogDebug((object)$"{__instance} Start Postfix");
}
}
[BepInPlugin("IdolTheDev.IdolMod", "IdolMod", "1.0")]
public class IdolMod : BaseUnityPlugin
{
public static AudioClip? BrokenItemSfx;
internal static IdolMod Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
string path = Path.Combine(AudioApi.AudioPath, "ItemBreak", "BrokenItem.mp3");
((MonoBehaviour)this).StartCoroutine(AudioApi.LoadAudioClip(path, delegate(AudioClip clip)
{
if ((Object)(object)clip != (Object)null)
{
BrokenItemSfx = clip;
Logger.LogInfo((object)"Loaded Broken Sfx");
}
else
{
Logger.LogError((object)"Failed to load death sound.");
}
}));
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
//IL_0025: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
[HarmonyPatch(typeof(PhysGrabObject))]
internal static class PhysGrabObjectPatch
{
[HarmonyPrefix]
[HarmonyPatch("Update")]
private static void Update_Prefix(PhysGrabObject __instance)
{
_ = __instance.heldByLocalPlayer;
}
}
[HarmonyPatch(typeof(PlayerController))]
internal static class PlayerControllerPatch
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
private static void Start_Prefix(PlayerController __instance)
{
IdolMod.Logger.LogDebug((object)$"{__instance} Start Prefix");
}
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void Start_Postfix(PlayerController __instance)
{
IdolMod.Logger.LogDebug((object)$"{__instance} Start Postfix");
}
}
}