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Decompiled source of IdolMod v1.0.0
IdolMod.dll
Decompiled a year agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("Autodesk.Fbx")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")] [assembly: IgnoresAccessChecksTo("Klattersynth")] [assembly: IgnoresAccessChecksTo("Photon3Unity3D")] [assembly: IgnoresAccessChecksTo("PhotonChat")] [assembly: IgnoresAccessChecksTo("PhotonRealtime")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")] [assembly: IgnoresAccessChecksTo("PhotonVoice.API")] [assembly: IgnoresAccessChecksTo("PhotonVoice")] [assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")] [assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization")] [assembly: IgnoresAccessChecksTo("Sirenix.Utilities")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: IgnoresAccessChecksTo("websocket-sharp")] [assembly: AssemblyCompany("IdolTheDev")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("IdolMod")] [assembly: AssemblyTitle("IdolMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace IdolMod { internal static class AudioApi { [CompilerGenerated] private sealed class <LoadAudioClip>d__2 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public string path; public Action<AudioClip> callback; private UnityWebRequest <www>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadAudioClip>d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <www>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Invalid comparison between Unknown and I4 //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Invalid comparison between Unknown and I4 try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <www>5__2 = UnityWebRequestMultimedia.GetAudioClip("file://" + path, (AudioType)13); <>1__state = -3; <>2__current = <www>5__2.SendWebRequest(); <>1__state = 1; return true; case 1: <>1__state = -3; if ((int)<www>5__2.result == 2 || (int)<www>5__2.result == 3) { IdolMod.Logger.LogError((object)<www>5__2.error); callback(null); } else { AudioClip content = DownloadHandlerAudioClip.GetContent(<www>5__2); callback(content); } <>m__Finally1(); <www>5__2 = null; return false; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<www>5__2 != null) { ((IDisposable)<www>5__2).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public static string AudioPath => Path.Combine(Paths.PluginPath, "IdolTheDev-IdolMod", "Sounds"); [IteratorStateMachine(typeof(<LoadAudioClip>d__2))] public static IEnumerator LoadAudioClip(string path, Action<AudioClip> callback) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadAudioClip>d__2(0) { path = path, callback = callback }; } } [HarmonyPatch(typeof(PhysGrabObjectImpactDetector))] internal static class BrokenObjectPatch { [HarmonyPostfix] [HarmonyPatch("DestroyObjectRPC")] private static void DestroyPostFix(PhysGrabObjectImpactDetector __instance, bool effects) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_0042: Unknown result type (might be due to invalid IL or missing references) Sound val = new Sound(); val.Sounds = (AudioClip[])(object)new AudioClip[1] { IdolMod.BrokenItemSfx }; val.Volume = 0.5f; val.Pitch = 1f; val.SpatialBlend = 1f; val.Play(((Component)__instance).transform.position, 1f, 1f, 1f, 1f); } } [HarmonyPatch(typeof(PlayerDeathEffects))] internal static class DeathPatch { [HarmonyPrefix] [HarmonyPatch("Start")] private static void Start_Prefix(PlayerDeathEffects __instance) { PlayerDeathEffects __instance2 = __instance; IdolMod.Logger.LogDebug((object)$"{__instance2} Start Prefix"); string text = Path.Combine(AudioApi.AudioPath, "Death", "DeathSound.mp3"); IdolMod.Logger.LogDebug((object)("Attempting to load audio clip from path: " + text)); ((MonoBehaviour)__instance2).StartCoroutine(AudioApi.LoadAudioClip(text, delegate(AudioClip clip) { if ((Object)(object)clip != (Object)null) { __instance2.deathSound.Sounds = (AudioClip[])(object)new AudioClip[1] { clip }; } else { IdolMod.Logger.LogError((object)"Failed to load death sound."); } })); } [HarmonyPostfix] [HarmonyPatch("Start")] private static void Start_Postfix(PlayerDeathEffects __instance) { IdolMod.Logger.LogDebug((object)$"{__instance} Start Postfix"); } } [BepInPlugin("IdolTheDev.IdolMod", "IdolMod", "1.0")] public class IdolMod : BaseUnityPlugin { public static AudioClip? BrokenItemSfx; internal static IdolMod Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; string path = Path.Combine(AudioApi.AudioPath, "ItemBreak", "BrokenItem.mp3"); ((MonoBehaviour)this).StartCoroutine(AudioApi.LoadAudioClip(path, delegate(AudioClip clip) { if ((Object)(object)clip != (Object)null) { BrokenItemSfx = clip; Logger.LogInfo((object)"Loaded Broken Sfx"); } else { Logger.LogError((object)"Failed to load death sound."); } })); Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0025: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } [HarmonyPatch(typeof(PhysGrabObject))] internal static class PhysGrabObjectPatch { [HarmonyPrefix] [HarmonyPatch("Update")] private static void Update_Prefix(PhysGrabObject __instance) { _ = __instance.heldByLocalPlayer; } } [HarmonyPatch(typeof(PlayerController))] internal static class PlayerControllerPatch { [HarmonyPrefix] [HarmonyPatch("Start")] private static void Start_Prefix(PlayerController __instance) { IdolMod.Logger.LogDebug((object)$"{__instance} Start Prefix"); } [HarmonyPostfix] [HarmonyPatch("Start")] private static void Start_Postfix(PlayerController __instance) { IdolMod.Logger.LogDebug((object)$"{__instance} Start Postfix"); } } }