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Decompiled source of ReZeroReturnByDeathSound v1.0.0
ReturnByDeathSound.dll
Decompiled 2 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ReturnByDeathSound")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ReturnByDeathSound")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("905b4050-2770-4076-91bc-7a5ed725a540")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] [HarmonyPatch(typeof(PlayerReviveEffects), "Trigger")] public static class ReviveSoundPatch { private static void Prefix(PlayerReviveEffects __instance) { Logger.CreateLogSource("ReturnByDeathSound").LogInfo((object)"Trigger patch fired"); if ((Object)(object)ReturnByDeathSound.customClip != (Object)null) { object value = AccessTools.Field(typeof(PlayerReviveEffects), "reviveSound").GetValue(__instance); AccessTools.Field(value.GetType(), "Sounds").SetValue(value, new AudioClip[1] { ReturnByDeathSound.customClip }); __instance.reviveSound.Volume = 1f; } } } [BepInPlugin("com.jeanporte.rbd", "REPO Return By Death Sound", "1.0.0")] public class ReturnByDeathSound : BaseUnityPlugin { [CompilerGenerated] private sealed class <LoadCustomSound>d__1 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public string path; public ReturnByDeathSound <>4__this; private UnityWebRequest <www>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadCustomSound>d__1(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <www>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Invalid comparison between Unknown and I4 bool result; try { int num = <>1__state; ReturnByDeathSound returnByDeathSound = <>4__this; switch (num) { default: result = false; break; case 0: { <>1__state = -1; string text = "file://" + path; <www>5__2 = UnityWebRequestMultimedia.GetAudioClip(text, (AudioType)14); <>1__state = -3; <>2__current = <www>5__2.SendWebRequest(); <>1__state = 1; result = true; break; } case 1: <>1__state = -3; if ((int)<www>5__2.result != 1) { ((BaseUnityPlugin)returnByDeathSound).Logger.LogError((object)("[ReturnByDeathSound] Failed to load audio: " + <www>5__2.error)); result = false; <>m__Finally1(); } else { customClip = DownloadHandlerAudioClip.GetContent(<www>5__2); ((BaseUnityPlugin)returnByDeathSound).Logger.LogInfo((object)"[ReturnByDeathSound] Successfully loaded custom revive sound."); <>m__Finally1(); <www>5__2 = null; result = false; } break; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } return result; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<www>5__2 != null) { ((IDisposable)<www>5__2).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public static AudioClip customClip; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.jeanporte.rbd").PatchAll(); string path = Path.Combine(Paths.PluginPath, "JeanPorte-ReZeroReturnByDeathSound", "ReturnByDeath.ogg"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"REPO Mod Loaded 1"); ((MonoBehaviour)this).StartCoroutine(LoadCustomSound(path)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"REPO Mod Loaded 2"); } [IteratorStateMachine(typeof(<LoadCustomSound>d__1))] private IEnumerator LoadCustomSound(string path) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadCustomSound>d__1(0) { <>4__this = this, path = path }; } }