
MobScanner
Buy the Android vision upgrade to scan nearby rooms for monsters. Shows name, tier and a live map marker.MobScanner
Adds Android vision, a shop upgrade that lets you scan the area around you for monsters.
How it works
Buy Android vision from the shop and press E on it. Once you own it, hold Z for three seconds. When the scan completes you get:
- The name of every monster in range
- Its tier, colour coded: T1 green, T2 orange, T3 red
- A pulsing marker on your map that follows the monster in real time
- A rotating 3D model of what was found
While the scan charges your eyes glow orange and red. Other players can see this, so scanning is not free. When it finishes your eyes turn pink if something was found, green if the area is clear.
You get two successful scans per level. A scan that finds nothing costs nothing. There is a short cooldown after each successful scan.
Multiplayer
Right now only the host gets the upgrade. The shop item is created on the host's machine, so players who join someone else's game will not see Android vision in the shop - they will see an ordinary Grab Strength upgrade in its place. Host the game yourself if you want to use the scanner. A proper fix is planned.
The scan results are yours alone; the glowing eyes are visible to everyone.
Configuration
Everything is in BepInEx/config/Liore.MobScanner.cfg:
| Setting | Default | What it does |
|---|---|---|
ScanKey |
Z |
Key you hold to scan |
HoldTime |
3 |
Seconds you must hold the key |
ScanRadius |
20 |
Scan range in metres |
Cooldown |
3 |
Seconds before you can scan again |
UsesPerLevel |
2 |
Successful scans per level. 0 means unlimited |
UpgradePrice |
5 |
Shop price, shown in thousands |
AlwaysInShop |
false |
Force the upgrade to appear in every shop |
TextSize |
22 |
Size of the on-screen readout |
OutlineThickness |
1.5 |
Dark outline behind the text. 0 turns it off |
FontName |
(empty) | Font name. Falls back to fonts installed on your PC, e.g. Impact |
EyeEffect |
true |
Glowing eyes while scanning |
RequireUpgrade |
true |
Set to false to scan without buying |
DebugLogging |
false |
Verbose diagnostics in the log |
Changelog
1.0.2
- Fixed the upgrade granting Grab Strength instead of the scanner
- Fixed the upgrade often never appearing in the shop
- Fixed scan uses never refilling between levels
- Fixed the upgrade vanishing from the shop after one purchase
- Ownership is now saved per player and survives restarting the game
- Text is larger and outlined so it stays readable on bright backgrounds
- Fixed some monsters rendering microscopically in the 3D preview
Credits
Made by Kayoiz.