R.E.P.O.
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0.2.0
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Paranoia

Made for multiplayer. Not recommended for singleplayer. Sanity drops when you are away from your friends and only recovers next to them (or in the truck). Alone, there is no one to recover with: your sanity keeps sinking, hallucinations come constantly, and every fake friend is a copy of yourself.

Every player has a hidden sanity. It drops when you are alone, in the dark or badly hurt, and recovers next to your friends. The truck resets it.

When it gets low, things start happening that only you can see and hear:

  • Monster sounds behind you - the real sounds of the game's monsters.
  • Monsters in the corner of your eye. Look at one and it attacks, screams and vanishes in a puff of smoke.
  • A friend standing sideways in the dark. Look at them and they slowly turn towards you and say something, with their voice and text above their head, before they vanish. Your real friend is somewhere else.

The lower your sanity, the more often it happens. When a hallucination reveals itself you get the same scare effect as when you find a dead teammate. Nobody else sees what you see.

Open the map [TAB] to see the SANITY sign: green means you are fine, yellow means it has started, red means it is bad.

Configuration

BepInEx/config/kinglir.paranoia.cfg: how fast sanity drops and recovers, when hallucinations start, how often, which types are enabled, the scare effect and the fake teammates' voice.

Part of the KingLir Community mods. Requires KingLirCore (installed automatically).

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