R.E.P.O.
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Details

Date Uploaded
2 days ago
Downloads
23K
Size
669KB
Dependency string
Koba-TRK_Valuables-0.1.2

TRK Valuables

TRK Valuables is a custom R.E.P.O. mod that introduces unique valuables based on 3D models I personally created in Blender and Blockbench.


Features

Valuables

  • Statue
  • Figurine
  • Asteroids
    • Medium Asteroid
    • Small Asteroid
    • Tiny Asteroid
  • Short Sword
  • Cartoon Sword
    • Big Cartoon Sword
    • Tall Cartoon Sword

Valuables' Presets

Item Durability Value Phys Attribute Phys Audio Volume Type
AO_Figurine Weak++ Medium++ Light Ceramic Small Medium
AO_Statue Strong+ Expensive Heavy Metal Hollow Big Very Tall
ShortSword Strong High Medium+ Metal Hollow Medium Big
BigCartoonSword Strong High Medium+ Metal Hollow Medium Big
TallCartoonSword Strong High Medium++ Metal Hollow Medium Tall
MediumAsteroid Strong Medium+ Medium+++ Rock Medium Medium
SmallAsteroid Strong Medium Medium++ Rock Medium Small
TinyAsteroid Strong Very Cheap Medium Rock Medium Tiny

Change Log

v0.1.2 (Refresh Patch)

  • Update the REPOLib dependency from Zehs-REPOLib-2.1.0 to Zehs-REPOLib-4.2.0
  • Used Zehs' custom editor script (RoomVolumeCheckEditor.cs) to calculate the encapsulating boxes for each valuable
  • Export from an dev environment updated for v0.4.4

v0.1.1 (Valuables Fix)

  • Fixed the collider for the Short Sword so the top of the blade will no longer clip through the cart, floor, etc.
  • Fixed the collider for the TallCartoonSword so it properly covers the Blade Grip.
  • Decreased the size of the collider of each asteroid. They were made too big in v0.1.0.
  • Adjusted the following Valuable Presets (not all were changed):
Item Durability Value Phys Attribute Phys Audio Volume Type
AO_Figurine Weak++ Medium++ Light Ceramic Small Medium
AO_Statue Strong+ Expensive Heavy Metal Hollow Big Very Tall
ShortSword Strong High Medium+ Metal Hollow Medium Big
BigCartoonSword Strong High Medium+ Metal Hollow Medium Big
TallCartoonSword Strong High Medium++ Metal Hollow Medium Tall
MediumAsteroid Strong Medium+ Medium+++ Rock Medium Medium
SmallAsteroid Strong Medium Medium++ Rock Medium Small
TinyAsteroid Strong Very Cheap Medium Rock Medium Tiny

v0.1.0 (Feature Update)

  • Update the REPOLib dependency from Zehs-REPOLib-2.1.0 to Zehs-REPOLib-3.0.2
  • Added Cartoon Swords (One Big and One Tall — size variations of one model)
  • Increased the size of the collider for each asteroid.
  • Adjusted all Valuable Presets (Updating my project environment to v0.3.1 wiped all my existing presets. My fault probably.):
Item Durability Value Phys Attribute Phys Audio Volume Type
AO_Figurine Weak++ Medium++ Light Ceramic Small Medium
AO_Statue Strong+ Expensive++ Very Heavy Metal Hollow Big Very Tall
ShortSword Strong High Medium+++ Metal Hollow Medium Big
BigCartoonSword Strong High+ Medium+++ Metal Hollow Medium Big
TallCartoonSword Strong+ High+ Medium++++ Metal Hollow Medium Tall
MediumAsteroid Strong Medium+ Heavy Rock Medium Medium
SmallAsteroid Strong Medium Medium++++ Rock Medium Small
TinyAsteroid Strong Very Cheap Medium+++ Rock Medium Tiny

v0.0.1 (Version Re-alignment)

v0.0.0.1 (Bugfix Release)

  • Removed Big Asteroid: Item was oversized and unable to pass through standard doors.
  • Renamed Trophy to Figurine: Fixed naming conflict with existing valuables.

v0.0.0 (Initial Release)

  • Added Statue valuable (large)
  • Added Trophy (smaller figurine of the Statue model)
  • Added Asteroid set (Big, Medium, Small, Tiny — size variations of one model)
  • Added Short Sword valuable

Known Issues

v0.0.0

  • Big Asteroid was oversized: Could not fit through standard doors.
  • Naming conflict: Valuable named "Valuable Trophy" caused the error:
    Failed to register valuable "Valuable Trophy". Valuable prefab already exists in Resources with the same name.

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