🛠️ UPDATE INSTRUCTIONS 🛠️
Check the Changelog for removed mods before updating.
You can delete or uninstall previous mods that were removed from the ModPack after updating or reinstall the ModPack on a new profile.
ModPack updates doesn't automatically uninstall the removed mods.
Clean mod cache to free space for uninstalled mods in an existing profile.
📝 Known issues 📝
This ModPack is stable while I've used it during my playthrough. I haven't experienced crashes during gameplay, but I've found some bugs i'd like to address here.
- Some modded Valuables can't be grabbed in Levels.
- Some modded Valuables will spawn inside a corner or wall of a specific level, making it difficult to grab.
- Some modded Valuables are too large to fit in cart, even with ScaleInCart.
- Some modded Valuables are incompatible with ScaleInCart, they won't scale.
- Some modded Valuables can't get extracted.
- Some Audio mods won't play or in rare cases play a distorted Audio instead.
- Some Audio mods are too loud. Headphone users must adjust their volumes.
- MoreHead mod throws an Exception error to Console but still works.
- Some Cosmetics won't enable unless it's disabled then re-enabled.
- Some Cosmetics may be missing.
- Some Valuables in rare cases may be missing due to same name existing for another Valuable. Which causes a duplication error.
- Pumpkin Valuable sometimes has broken collision.
- Sauger Monster is immortal. Stays alive after thrown to a pit, doesn't respawn.
- Some Monsters will get stuck in specific Levels.
- Dying in Shop causes some players to respawn back to truck.
- Player will be sent to the sky after dying in Shop.
- Player needs to Self Destruct in Shop while falling from the sky to respawn.
- FNAF2Sightings Audio sometimes doesn't play in-game.
- Some mods are incompatible in SinglePlayer.