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Decompiled source of CloverPitValuables v1.0.1
CloverPitBriefcaseBehaviour.dll
Decompiled a day agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("LORAY")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CloverPitBriefcaseBehaviour")] [assembly: AssemblyTitle("CloverPitBriefcaseBehaviour")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CloverPitBriefcaseBehaviour { public class BriefcaseComponent : MonoBehaviour { [CompilerGenerated] private sealed class <SetValue>d__3 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public BriefcaseComponent <>4__this; private float <thirtyPercent>5__1; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <SetValue>d__3(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; goto IL_004f; case 1: <>1__state = -1; goto IL_004f; case 2: { <>1__state = -1; <thirtyPercent>5__1 = (float)(RoundDirector.instance.haulGoal / 5) * 0.3f; if ((Object)(object)<>4__this.valuableObject != (Object)null) { <>4__this.valuableObject.dollarValueOverride = (int)<thirtyPercent>5__1; <>4__this.valuableObject.dollarValueCurrent = <thirtyPercent>5__1; <>4__this.valuableObject.dollarValueOriginal = <thirtyPercent>5__1; } return false; } IL_004f: if ((Object)(object)RoundDirector.instance == (Object)null || RoundDirector.instance.haulGoal == 0) { <>2__current = (object)new WaitForSeconds(0.1f); <>1__state = 1; return true; } <>2__current = (object)new WaitForSeconds(0.01f); <>1__state = 2; return true; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private ValuableObject? valuableObject; private void Awake() { valuableObject = ((Component)this).GetComponent<ValuableObject>(); } private void Start() { ((MonoBehaviour)this).StartCoroutine(SetValue()); } [IteratorStateMachine(typeof(<SetValue>d__3))] private IEnumerator SetValue() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <SetValue>d__3(0) { <>4__this = this }; } } [BepInPlugin("LORAY.CloverPitBriefcaseBehaviour", "CloverPitBriefcaseBehaviour", "1.0")] public class CloverPitBriefcaseBehaviour : BaseUnityPlugin { internal static CloverPitBriefcaseBehaviour Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } }