Fixed multiplayer! I wasn't aware this was broken but multiplayer seems to work again :) please lmk if there are any other bugs
Made sure to keep the seeds the same while making sure this update now seeds cosmetic boxes as well. Also added a RepoSeeded.shouldSave variable as an addition to the existing RepoSeeded.isLibrary, This determines if the mod makes a save every level, off by default and overwrites the save if the save file name already exists.
Just dropped 2.6.0 and this should be the last version that changes the seeds at least on this version. Fixed a very important bug with shop items advancing RNG incorrectly