R.E.P.O.
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Latest version
1.0.8
Last Updated
First Uploaded
Downloads
1.1K
Likes
1
Size
52KB
Dependants

1.0.8

Fixed a game-breaking bug causing a bunch of issues with level updates

1.0.7

Revamped the level filter to have a seperate selection per level and implemented a ui system to support this. Made an enemy filter for each enemy and group of enemies

1.0.6

Made win screen show up faster and made the code for it generally more consistent. Ported the mod to the newest REPO version. Added setting to pick whether or not to use multiplayer items, this way playing in a 2v1 does not generate different shop items.

1.0.5

Removed faulty code that i left on for debugging that would crash the game when someone joins a lobby.

1.0.4

Fixed a label in the lobby menu bugging out Removed forfeit button if player is not leader/host of a team.

1.0.3

Added client side mod compatibilty so now all players within a team can use (or not use if they still want to stay on a vanilla client) and see the settings of the match and updates in the top right! There are 2 visual bugs at least on my laggy second laptop i use for testing. Since they are minor i will keep them in for now so i can at least release this update. I will look into removing the visual bugs (the level counter shows 10 and on extract the money counter is around -1000000) in the next patch.

1.0.2

Changed forfeit on death behaviour when set to off: now restarts the level instead of the run.

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