Adds retry attempts to R.E.P.O. When all players die, the level ends and you return to the shop with progress preserved. When you leave the shop, you return to the same level for another attempt.
ExtraLives.dll from ReleasesR.E.P.O./BepInEx/plugins/Edit BepInEx/config/ExtraLives.cfg:
[General]
## Number of retry attempts before normal progression resumes. Set to 0 to disable.
# Setting type: Int32
# Default value: 3
ExtraLives = 3
## Show remaining retries counter on screen.
# Setting type: Boolean
# Default value: true
ShowUI = true
## Reset retries at the start of each new run.
# Setting type: Boolean
# Default value: true
ResetOnNewRun = true
## Enable debug logging for troubleshooting.
# Setting type: Boolean
# Default value: false
DebugMode = false
Start Run → Level 1 → All Die → Shop (keep progress) → Level 1 (retry 1) → All Die → Shop → Level 1 (retry 2) → ... → Level 1 (retry 3) → Level 2 (normal progression)
MIT