Lordwadsworth-RepoQuota icon

RepoQuota

Adds a Lethal Company-style percentage-based loot quota system to R.E.P.O. Collect X% of available loot across N levels or face The Taxman.

Last updated 2 weeks ago
Total downloads 1886
Total rating 1 
Categories Mods
Dependency string Lordwadsworth-RepoQuota-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
Zehs-ExtractionPointConfirmButton-1.2.0 icon
Zehs-ExtractionPointConfirmButton

Adds a confirm button to extraction points.

Preferred version: 1.2.0
nickklmao-MenuLib-2.5.1 icon
nickklmao-MenuLib

A library for creating UI!

Preferred version: 2.5.1

README

RepoQuota — Percentage-Based Loot Quota for R.E.P.O.

This mod is a work in progress. Report bugs or suggestions on Discord.

Adds a Lethal Company-style quota system that scales naturally with R.E.P.O.'s difficulty. Instead of fixed dollar targets, your quota is a percentage of available loot — collect X% of everything that spawns across N levels, or face The Taxman.

How It Works

QUOTA #1: Collect 60% across 3 levels

  Level 3 — $18,200 spawned
    → You extracted $12,400 (68%)  ✓

  Level 4 — $22,500 spawned
    → You extracted $14,800 (66%)  ✓

  Level 5 — $25,000 spawned
    → You extracted $13,200 (53%)  ✗

  CYCLE TOTAL: $40,400 / $65,700 = 61.5%
  TARGET: 60%  →  QUOTA MET ✓

QUOTA #2: Collect 65% across 3 levels...

At level start, all ValuableObject instances are scanned to get total available value. At level end, currency is diffed to get actual earnings. After N levels, your collection rate is checked against the target.

Why Percentage-Based?

  • Scales automatically — R.E.P.O. already increases loot value and difficulty per level
  • No manual tuning — works at any level without config adjustments
  • Rewards thoroughness — find every valuable, handle them carefully, don't break them
  • The "house" is the game — harder levels naturally raise the dollar target

Difficulty Presets

Preset Start % +/cycle Max % Levels Failure
Easy 50% +3% 80% 4 Warning
Normal 60% +5% 90% 3 Lose 30% money
Hard 70% +5% 95% 3 Lose 50% money
Lethal 80% +5% 99% 2 Game Over

All values are fully configurable in BepInEx config.

Controls

Key Action
F4 Open/close the Taxman Terminal

The Taxman Terminal shows your current quota target, per-level breakdown with extraction rates, overall cycle progress, and performance stats. Future levels in the cycle are shown as ? since loot is generated at map creation.

Installation

  1. Install BepInEx if you haven't already
  2. Install ExtractionPointConfirmButton (required dependency)
  3. Place RepoQuota.dll in BepInEx/plugins/
  4. Launch the game

Changelog

v1.1.0

  • Fixed: Level counter off-by-one — sign and terminal now correctly show "Level 1/4" on the first level instead of "Level 0/4"
  • Fixed: Terminal cycle total and average now update in real time as you extract loot, not just at level end
  • Fixed: Terminal per-level display now shows quota amounts (extracted vs quota target) instead of raw loot totals
  • Fixed: Mod no longer breaks with large mod lists — removed OnDestroy unpatch that could disable all Harmony hooks if the plugin GameObject was destroyed by Unity or other mods
  • Added: Settings section in Taxman Terminal showing current difficulty preset, failure penalty, and reset-on-fail config
  • Added: Singleton guard to prevent duplicate plugin instances
  • Improved: Terminal text size and spacing reduced for cleaner layout without scroll bar
  • Improved: In-world quota sign font sizes reduced for better readability

v1.0.3

  • Added Taxman Terminal (F4) — full quota status overlay with per-level breakdown and progress bar
  • Cleaned up unused code and documentation

License

MIT