R.E.P.O.
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Latest version
1.2.1
Last Updated
First Uploaded
Downloads
673
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0
Size
6.2MB
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Required mods (42)

This package requires the following packages to work.
This is a collection of models I had laying around, plus some that friends threw at me, hopefully people like them, will try my best to give credit.
Version:1.5.5
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Scales anything or valuables in the cart, supports REPOLib and is highly configurable.
Version:1.1.8
Adds the Raygun from Call of Duty Zombies
Version:1.0.0
Displays enemy and teammate positions on the map and optionally explores all rooms at the start of the game.
Version:1.0.5
Allows you to hop around after death (enhanced spectate)
Version:2.1.7
HealthPacks now heals the whole team!
Version:1.0.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.0.0
Adds content based on YouTube org WILDCARD!
Version:0.21.7
Syncs the cart speed to the players speed when sprinting. This ensures the cart moves smoothly with the player when they accumulate speed upgrades.
Version:2.0.0
Changes the grenade explosion sound to be a fart
Version:1.0.0
Mimic is a Skinwalker (Lethal Company Mod) inspired mod for R.E.P.O that allows the creatures of the game to sound like you or your friends!
Version:1.1.6
Allows you to hear TTS from dead players. Configurable.
Version:1.0.13
Enhances the stamina regeneration system in the game.
Version:1.2.0
The store now carries more items on the shelves!
Version:1.3.3
Dances and emotes with SomeEmotesREPO emote system !
Version:1.0.5
Library for your mod that allows for custom-colored discoveries (similar to the thing you see when a valuable is encountered for the first time)
Version:1.0.1
Discovers nearby valuables, enemies, weapons and dead teammates when a key is pressed (F by default). Multiplayer friendly and highly configurable.
Version:1.1.3
A general use library to replace sounds in Unity games.
Version:2.0.8
R.E.P.O. bindings for SoundAPI
Version:1.0.1
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