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CHANGELOG
v1.3.6
- Updated the mod to work with Repo V0.3.0
v1.3.5
- Gushers, Roasters, Droids and Destroyers should no longer be able to attack or transform when they are far away from the player
- Gushers and Roasters no longer hurt enemies, players or valuables by walking into them
v1.3.4
- Fixed the error spam with the destroyer
v1.3.3
- Small fix for voodoo
v1.3.2
- Fixed some misc things
v1.3.0
- Added Voodoo
- Added The voodoo doll valuable
- Fixed soldier not being able to get hurt from impact
- Made the roaster's ambience slightly quieter
- Slight change to the soldiers gun visuals and sounds
- Some optimisations
v1.2.4
- The destroyer is now much more powerful
- Droids and Destroyers, when passive, will no longer see you while crouching
- Destroyers are now able to notice you easier
- Droids and Destroyers will now lose interest slightly faster
- Droids and Destroyers will immediately walk away when they are no longer interested in you instead of idling
- Destroyers eyes will now emit light when transformed
- Grabbing or interacting with the soldier will now aggro him
- 2 lost destroyer group is now really rare
- Basically, don't set off the destroyer.. which is easier now
v1.2.3
- Soldier ghost vanish effects are now networked properly
- Misc fixes
v1.2.0
- Added a rare hunter variant "The Soldier" with a unique ability to accommodate the release of Redfield Bunker
- Droid and Destroyers now have a smaller vision range
- Droid enemy groups are now more rare
- Fixed some of other stuff I don't remember
v1.1.9
- Fixed several things
v1.1.8
- Fixed a stun issue introduced by my fix for a stun issue with Droids and Destroyers
v1.1.7
- Stunned enemies are now heavier
- Fixed a stun issue with Droids and Destroyers (hopefully)
v1.1.5
- Droids and Destroyers have a new attack
- Droids and Destroyers will now turn to you when they follow you
- Droids and Destroyers now have a turning animation similar to players
- Droids and Destroyers can no longer see you when you're tumbled
- Destroyer now has near music
- Fixed respawned Droids looking weird when killed during their stunned animation
- Fixed enemies not despawning after a certain period of time
v1.1.4
- Fixed a small issue relating to droid colors
v1.1.3
- Enemies now work in singleplayer
- Made the Droid bullets slightly more yellow
- Destroyer is now more accurate than the Droid
- Gusher and Roaster now deal less damage against other enemies
v1.1.2
- Droid and Destroyer will no longer melt other enemies
- Droid is now difficulty 3
- Updated the attack audio and bullet effects on the Destroyer
- Made the 3 Droid enemy group more rare
- Made the 2 Droid enemy group slightly more rare
- Fixed death effects
- Fixed enemies not dying instantly
- Fixed enemies respawning invisible
- Gusher now uses the death sound
- Some other small adjustments
- I feel like I'm forgetting about something important but it's probably fine
v1.1.1
- Readme update
v1.1.0
- Added the Droid
- Added the Destroyer
- Added global attack sounds
- Adjusted the death particle and animations
- Adjusted the balancing of the Gusher
- The Gusher and the Roaster will now attack when damaged too much
- Added enemy groups for the Gusher and the Roaster
- The Gusher can now spawn in groups of 2 and 4
- The Roaster can now spawn in a group of 2
- Fixed the enemies not being able to climb stairs most of the time
- Fixed the enemies not being able to respawn
- Some other stuff I forgot
v1.0.2
- Fixed my pretty big whoopsie
v1.0.1
- Made the enemies more common
v1.0.0
- Initial release