Decompiled source of PlushieMod v1.1.0

PlushieMod.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Marms")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PlushieMod")]
[assembly: AssemblyTitle("PlushieMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PlushieMod
{
	[BepInPlugin("Marms.PlushieMod", "PlushieMod", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class PlushieMod : BaseUnityPlugin
	{
		internal static PlushieMod Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
	public class SizeChanger : MonoBehaviour
	{
		[SerializeField]
		private GameObject objectToChange;

		[SerializeField]
		private float minSize = 0.5f;

		[SerializeField]
		private float maxSize = 2f;

		[SerializeField]
		private float sizeChangeValue = 0.95f;

		[SerializeField]
		private float perChangeCap = 0.2f;

		[SerializeField]
		private float dollarValueMultiplier = 1.5f;

		private float capMax;

		private float capMin;

		private PhysGrabObject physGrab;

		private Transform _transform;

		private bool canChange = false;

		private bool canRoll = true;

		private bool hasCapTriggered = false;

		private void Start()
		{
			_transform = objectToChange.transform;
			physGrab = ((Component)this).GetComponent<PhysGrabObject>();
		}

		private void Update()
		{
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			if (physGrab.playerGrabbing.Count <= 0)
			{
				canRoll = true;
				canChange = false;
			}
			if (canChange && physGrab.playerGrabbing.Count > 0)
			{
				HandleSizeChange(sizeChangeValue);
			}
			else if (canRoll && physGrab.playerGrabbing.Count > 0)
			{
				canChange = Roll();
				canRoll = false;
				capMax = _transform.localScale.x + perChangeCap;
				capMin = _transform.localScale.x - perChangeCap;
			}
		}

		private void HandleSizeChange(float value)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			Vector3 localScale = _transform.localScale;
			if (localScale.x * value >= maxSize)
			{
				if (!hasCapTriggered)
				{
					ModifyDollarValue();
				}
				_transform.localScale = new Vector3(maxSize, maxSize, maxSize);
				canChange = false;
				hasCapTriggered = true;
			}
			else if (localScale.x * value <= minSize)
			{
				if (!hasCapTriggered)
				{
					ModifyDollarValue();
				}
				_transform.localScale = new Vector3(minSize, minSize, minSize);
				hasCapTriggered = true;
				canChange = false;
			}
			else if (localScale.x * value <= capMin)
			{
				_transform.localScale = new Vector3(capMin, capMin, capMin);
				canChange = false;
			}
			else if (localScale.x >= capMax)
			{
				_transform.localScale = new Vector3(capMax, capMax, capMax);
				canChange = false;
			}
			else
			{
				_transform.localScale = new Vector3(localScale.x * value, localScale.y * value, localScale.z * value);
			}
		}

		private bool Roll()
		{
			if (Random.Range(1, 10) <= 5)
			{
				return false;
			}
			return true;
		}

		private void ModifyDollarValue()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			PhysGrabObjectImpactDetector component = objectToChange.GetComponent<PhysGrabObjectImpactDetector>();
			component.Heal(dollarValueMultiplier, objectToChange.transform.position);
			ValuableObject component2 = objectToChange.GetComponent<ValuableObject>();
		}
	}
}