Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of PlushieMod v1.1.0
PlushieMod.dll
Decompiled 4 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Marms")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("PlushieMod")] [assembly: AssemblyTitle("PlushieMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace PlushieMod { [BepInPlugin("Marms.PlushieMod", "PlushieMod", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class PlushieMod : BaseUnityPlugin { internal static PlushieMod Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } public class SizeChanger : MonoBehaviour { [SerializeField] private GameObject objectToChange; [SerializeField] private float minSize = 0.5f; [SerializeField] private float maxSize = 2f; [SerializeField] private float sizeChangeValue = 0.95f; [SerializeField] private float perChangeCap = 0.2f; [SerializeField] private float dollarValueMultiplier = 1.5f; private float capMax; private float capMin; private PhysGrabObject physGrab; private Transform _transform; private bool canChange = false; private bool canRoll = true; private bool hasCapTriggered = false; private void Start() { _transform = objectToChange.transform; physGrab = ((Component)this).GetComponent<PhysGrabObject>(); } private void Update() { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) if (physGrab.playerGrabbing.Count <= 0) { canRoll = true; canChange = false; } if (canChange && physGrab.playerGrabbing.Count > 0) { HandleSizeChange(sizeChangeValue); } else if (canRoll && physGrab.playerGrabbing.Count > 0) { canChange = Roll(); canRoll = false; capMax = _transform.localScale.x + perChangeCap; capMin = _transform.localScale.x - perChangeCap; } } private void HandleSizeChange(float value) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) Vector3 localScale = _transform.localScale; if (localScale.x * value >= maxSize) { if (!hasCapTriggered) { ModifyDollarValue(); } _transform.localScale = new Vector3(maxSize, maxSize, maxSize); canChange = false; hasCapTriggered = true; } else if (localScale.x * value <= minSize) { if (!hasCapTriggered) { ModifyDollarValue(); } _transform.localScale = new Vector3(minSize, minSize, minSize); hasCapTriggered = true; canChange = false; } else if (localScale.x * value <= capMin) { _transform.localScale = new Vector3(capMin, capMin, capMin); canChange = false; } else if (localScale.x >= capMax) { _transform.localScale = new Vector3(capMax, capMax, capMax); canChange = false; } else { _transform.localScale = new Vector3(localScale.x * value, localScale.y * value, localScale.z * value); } } private bool Roll() { if (Random.Range(1, 10) <= 5) { return false; } return true; } private void ModifyDollarValue() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) PhysGrabObjectImpactDetector component = objectToChange.GetComponent<PhysGrabObjectImpactDetector>(); component.Heal(dollarValueMultiplier, objectToChange.transform.position); ValuableObject component2 = objectToChange.GetComponent<ValuableObject>(); } } }