Decompiled source of TellMeMobs v1.0.0

TellMeMobs.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("McHorse")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+dc013b50b5ac7869720813a0f9d52e9966bf72ff")]
[assembly: AssemblyProduct("TellMeMobs")]
[assembly: AssemblyTitle("TellMeMobs")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TellMeMobs
{
	[BepInPlugin("McHorse.TellMeMobs", "TellMeMobs", "1.0")]
	public class TellMeMobs : BaseUnityPlugin
	{
		private bool _postedMessage;

		private bool _wasntTyping;

		internal static TellMeMobs Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
			if (!SemiFunc.LevelGenDone())
			{
				_postedMessage = false;
				_wasntTyping = false;
			}
			else
			{
				if (_postedMessage || Time.timeSinceLevelLoad < 10f)
				{
					return;
				}
				TruckScreenText instance = TruckScreenText.instance;
				if (!Object.op_Implicit((Object)(object)instance))
				{
					return;
				}
				if (!_wasntTyping)
				{
					if (!instance.isTyping)
					{
						return;
					}
					_wasntTyping = true;
				}
				if (instance.isTyping)
				{
					return;
				}
				Dictionary<string, int> dictionary = new Dictionary<string, int>();
				EnemyParent[] array = Object.FindObjectsOfType<EnemyParent>();
				EnemyParent[] array2 = array;
				foreach (EnemyParent val in array2)
				{
					string enemyName = val.enemyName;
					int valueOrDefault = dictionary.GetValueOrDefault(enemyName, 0);
					dictionary[enemyName] = valueOrDefault + 1;
				}
				List<string> list = new List<string>();
				foreach (KeyValuePair<string, int> item in dictionary)
				{
					string text = item.Key.ToUpper();
					list.Add((item.Value == 1) ? text : $"{text}x{item.Value}");
				}
				if (list.Count > 0)
				{
					TextMeshProUGUI textMesh = instance.textMesh;
					((TMP_Text)textMesh).text = ((TMP_Text)textMesh).text + "\n\n<color=#4d0000><b>TAXMAN:</b></color>\n<sprite name=heart> " + string.Join(", ", list);
				}
				_postedMessage = true;
			}
		}
	}
}