Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of TellMeMobs v1.2.0
TellMeMobs.dll
Decompiled 3 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("McHorse")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+cb716749d5fcf1a12f83d8633ad3742bb0520f76")] [assembly: AssemblyProduct("TellMeMobs")] [assembly: AssemblyTitle("TellMeMobs")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TellMeMobs { [HarmonyPatch(typeof(RoundDirector))] public static class RoundDirectorPatch { public static GameObject? textObject; public static TextMeshProUGUI? textMesh; private static float _nextUpdateTime; private static readonly float[] Sizes = new float[4] { 24f, 18f, 14f, 11f }; private static readonly FieldInfo MapToggledField = AccessTools.Field(typeof(MapToolController), "mapToggled"); [HarmonyPostfix] [HarmonyPatch("Update")] public static void UpdateUI() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) if (!SemiFunc.RunIsLevel()) { return; } if ((Object)(object)textObject == (Object)null) { GameObject val = GameObject.Find("Game Hud"); GameObject val2 = GameObject.Find("Tax Haul"); if (!((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null)) { textObject = new GameObject(); textObject.SetActive(false); ((Object)textObject).name = "Mob Info"; textObject.AddComponent<TextMeshProUGUI>(); textObject.transform.SetParent(val.transform, false); ContentSizeFitter val3 = textObject.AddComponent<ContentSizeFitter>(); val3.verticalFit = (FitMode)2; val3.horizontalFit = (FitMode)0; textMesh = textObject.GetComponent<TextMeshProUGUI>(); ((TMP_Text)textMesh).font = val2.GetComponent<TMP_Text>().font; ((Graphic)textMesh).color = Color.op_Implicit(new Vector4(1f, 1f, 1f, 1f)); ((TMP_Text)textMesh).fontSize = 24f; ((TMP_Text)textMesh).enableWordWrapping = false; ((TMP_Text)textMesh).alignment = (TextAlignmentOptions)2052; ((TMP_Text)textMesh).horizontalAlignment = (HorizontalAlignmentOptions)4; ((TMP_Text)textMesh).verticalAlignment = (VerticalAlignmentOptions)1024; RectTransform component = textObject.GetComponent<RectTransform>(); component.pivot = new Vector2(1f, 0f); component.anchoredPosition = new Vector2(0f, 0f); component.anchorMin = new Vector2(0f, 0f); component.anchorMax = new Vector2(1f, 0f); } } else { if (!((Object)(object)textMesh != (Object)null)) { return; } float time = Time.time; if (!(time < _nextUpdateTime)) { _nextUpdateTime = time + 0.25f; List<MobEntry> entries = TellMeMobsUtils.CollectMobEntries(); string text = TellMeMobsUtils.JoinMobPlain(entries); bool flag = text.Length > 0; MobLabelVisibility value = TellMeMobs.LabelVisibility.Value; bool flag2 = SemiFunc.InputHold((InputKey)8) || ((Object)(object)MapToolController.instance != (Object)null && (bool)MapToggledField.GetValue(MapToolController.instance)); bool active = flag && (value == MobLabelVisibility.Visible || (value == MobLabelVisibility.MapVisible && flag2)); textObject.SetActive(active); if (flag) { int num = Mathf.Clamp((text.Length - 1) / 48, 0, 3); float num2 = Sizes[num]; string text2 = TellMeMobsUtils.JoinMobRich(entries); ((TMP_Text)textMesh).SetText(text2, true); ((TMP_Text)textMesh).fontSize = num2; ((TMP_Text)textMesh).lineSpacing = (0f - num2) * 1.5f; } } } } } public enum MobLabelVisibility { Invisible, MapVisible, Visible } [BepInPlugin("McHorse.TellMeMobs", "TellMeMobs", "1.2")] public class TellMeMobs : BaseUnityPlugin { private bool _postedMessage; private bool _wasntTyping; internal static TellMeMobs Instance { get; private set; } internal static ConfigEntry<MobLabelVisibility> LabelVisibility { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } public static string GetMobInformation() { return TellMeMobsUtils.JoinMobPlain(TellMeMobsUtils.CollectMobEntries()); } private void Awake() { Instance = this; LabelVisibility = ((BaseUnityPlugin)this).Config.Bind<MobLabelVisibility>("General", "Label visibility", MobLabelVisibility.Invisible, "When to show the mob list on the HUD: never visible, visible when map opened, and always visible"); ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { if (!SemiFunc.LevelGenDone()) { _postedMessage = false; _wasntTyping = false; } else { if (_postedMessage || Time.timeSinceLevelLoad < 10f) { return; } TruckScreenText instance = TruckScreenText.instance; if (!Object.op_Implicit((Object)(object)instance)) { return; } if (!_wasntTyping) { if (!instance.isTyping) { return; } _wasntTyping = true; } if (!instance.isTyping) { string mobInformation = GetMobInformation(); if (mobInformation.Length > 0) { TextMeshProUGUI textMesh = instance.textMesh; ((TMP_Text)textMesh).text = ((TMP_Text)textMesh).text + "\n\n<color=#4d0000><b>TAXMAN:</b></color>\n<sprite name=heart> " + mobInformation; } _postedMessage = true; } } } } public static class TellMeMobsUtils { private static readonly Dictionary<string, (int Total, int Kills, int Despawned)> _map = new Dictionary<string, (int, int, int)>(); private static readonly List<MobEntry> _entries = new List<MobEntry>(); public static List<MobEntry> CollectMobEntries() { _map.Clear(); _entries.Clear(); EnemyDirector instance = EnemyDirector.instance; if ((Object)(object)instance == (Object)null) { return _entries; } List<EnemyParent> enemiesSpawned = instance.enemiesSpawned; for (int i = 0; i < enemiesSpawned.Count; i++) { EnemyParent val = enemiesSpawned[i]; if (!((Object)(object)val == (Object)null)) { string enemyName = val.enemyName; (int Total, int Kills, int Despawned) valueOrDefault = _map.GetValueOrDefault(enemyName, (0, 0, 0)); int item = valueOrDefault.Total; int num = valueOrDefault.Kills; int num2 = valueOrDefault.Despawned; item++; if (IsEnemyKilled(val)) { num++; } else if (!val.Spawned) { num2++; } _map[enemyName] = (item, num, num2); } } foreach (KeyValuePair<string, (int, int, int)> item3 in _map) { string text = item3.Key.ToUpper(); int item2 = item3.Value.Item1; string label = ((item2 == 1) ? text : $"{text}x{item2}"); _entries.Add(new MobEntry(label, item3.Value.Item2, item3.Value.Item3, item2)); } _entries.Sort((MobEntry a, MobEntry b) => string.Compare(a.Label, b.Label, StringComparison.Ordinal)); return _entries; } private static bool IsEnemyKilled(EnemyParent enemy) { if ((Object)(object)enemy.Enemy == (Object)null || !enemy.Enemy.HasHealth) { return false; } EnemyHealth health = enemy.Enemy.Health; return health.healthCurrent <= 0 || health.dead; } public static string JoinMobPlain(IReadOnlyList<MobEntry> entries) { if (entries.Count == 0) { return ""; } StringBuilder stringBuilder = new StringBuilder(); for (int i = 0; i < entries.Count; i++) { if (i > 0) { stringBuilder.Append(", "); } stringBuilder.Append(entries[i].Label); } return stringBuilder.ToString(); } public static string JoinMobRich(IReadOnlyList<MobEntry> entries, int lineLength = 48) { if (entries.Count == 0) { return ""; } StringBuilder stringBuilder = new StringBuilder(); int num = 0; for (int i = 0; i < entries.Count; i++) { MobEntry entry = entries[i]; string value = FormatMobEntryRich(entry); int length = entry.Label.Length; if (i == 0) { stringBuilder.Append(value); num = length; } else if (num + ", ".Length + length > lineLength) { stringBuilder.Append(",\n"); stringBuilder.Append(value); num = length; } else { stringBuilder.Append(", "); stringBuilder.Append(value); num += ", ".Length + length; } } return stringBuilder.ToString(); } private static string FormatMobEntryRich(MobEntry entry) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) float num = ((entry.Total > 0) ? ((float)entry.Killed / (float)entry.Total) : 0f); float num2 = ((entry.Total > 0) ? ((float)entry.Despawned / (float)entry.Total) : 0f); Color val = Color.Lerp(Color.white, Color.red, num); val = Color.Lerp(val, Color.yellow, num2); string text = ColorUtility.ToHtmlStringRGB(val); return "<color=#" + text + ">" + entry.Label + "</color>"; } } public readonly struct MobEntry { public string Label { get; } public int Killed { get; } public int Despawned { get; } public int Total { get; } public MobEntry(string label, int killed, int despawned, int total) { Label = label; Killed = killed; Despawned = despawned; Total = total; } } }