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REPO Gachi Billboard Encounter
Adds a 2D Gachi billboard boss for REPO with random tracks, shared multiplayer targeting, lighter panic effects, brief post-song chatter, and rare but reliable auto-spawns. Boss can now be killed and no longer respawns after a kill in the current run.
| Last updated | a week ago |
| Total downloads | 610 |
| Total rating | 1 |
| Categories | Monsters |
| Dependency string | MenInBlack-REPO_Gachi_Billboard_Encounter-0.7.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
REPO Gachi Billboard Encounter
This mod adds a 2D billboard pursuer for REPO with random song selection, evasive pathing, random meme voice lines, flashing lights, panic effects, stun and item knockback.
What changed in 0.7.3
- Auto-spawn is still rare by default, but no longer tuned so late that the mob can feel absent for most of a run.
- The boss now has sane health and can be killed with thrown objects.
- The shared multiplayer target logic stays intact, so all players still see and feel the same chosen victim.
- Chase, contact effects and teleport-style evasive bursts are less oppressive by default.
- The old looping Bobr background track is gone.
- Each encounter now picks one random packaged Gachi remix.
- After the main song ends, the boss only lingers briefly and uses fewer short random phrases before leaving.
- Short audio tracks are also reused as extra phrase candidates in the post-song chatter phase.
- After you kill the boss, it no longer automatically respawns for the rest of the current run.
- This update also removes the unstable session-sync path that could interfere with joining servers.
Portrait setup
Put your image into:
BepInEx/plugins/Prile.GachiBillboardEncounter/Assets/
Recommended names:
portrait.pngportrait.jpgportrait.jpeg
If no image is found, the mod uses a simple built-in fallback face.
Core model setup
To replace the spinning cube with a 3D mesh, put a binary STL file here:
BepInEx/plugins/Prile.GachiBillboardEncounter/Assets/billy_core.stl
The mod auto-fits the STL to a sane height and falls back to the old cube if the file is missing or invalid. You can tune Assets.CoreModelHeight and Assets.CoreModelYawOffset in the config if needed.
Build
.\build.ps1
To also copy the compiled mod directly into your Thunderstore profile:
.\build.ps1 -CopyToProfile
The build script also creates a publishable Thunderstore archive in dist\.