using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CyklopciaHead.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("CyklopciaHead")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Headman in cyklopcia style.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CyklopciaHead")]
[assembly: AssemblyTitle("CyklopciaHead")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CyklopciaHead
{
[BepInPlugin("CyklopciaHead", "CyklopciaHead", "1.0.0")]
public class CyklopciaHead : BaseUnityPlugin
{
public static AssetBundle CyklopciaBundle;
public static CyklopciaHead Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
string path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? string.Empty;
CyklopciaBundle = AssetBundle.LoadFromFile(Path.Combine(path, "cyklopcia_headman"));
if ((Object)(object)CyklopciaBundle == (Object)null)
{
Logger.LogError((object)"Failed to load \"cyklopcia_headman\" asset bundle");
return;
}
Patch();
Logger.LogInfo((object)"CyklopciaHead v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("CyklopciaHead");
}
Logger.LogDebug((object)"Patching...");
Harmony.CreateAndPatchAll(typeof(HeadModel), (string)null);
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CyklopciaHead";
public const string PLUGIN_NAME = "CyklopciaHead";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CyklopciaHead.Patches
{
public class HeadModel
{
[HarmonyPatch(typeof(EnemyHeadController), "Awake")]
[HarmonyPostfix]
private static void ChangeModel(EnemyHeadController __instance)
{
CyklopciaHead.Logger.LogDebug((object)"Debug mode");
CyklopciaHead.Logger.LogDebug((object)"Patching Head...");
EnemyParent[] componentsInParent = ((Component)__instance).GetComponentsInParent<EnemyParent>();
EnemyParent[] array = componentsInParent;
foreach (EnemyParent val in array)
{
GameObject gameObject = ((Component)val).gameObject;
Component[] componentsInChildren = gameObject.GetComponentsInChildren<Component>();
Component[] array2 = componentsInChildren;
foreach (Component val2 in array2)
{
MeshRenderer[] componentsInChildren2 = val2.GetComponentsInChildren<MeshRenderer>();
MeshRenderer[] array3 = componentsInChildren2;
foreach (MeshRenderer val3 in array3)
{
switch (((Object)val3).name)
{
case "Head Top":
case "Head Bot":
case "Ears":
ChangeTexture((Renderer)(object)val3, "assets/cyklopciaheadman/new_uv.png");
break;
case "Eye Sockets":
ChangeTexture((Renderer)(object)val3, "assets/cyklopciaheadman/new_headman eye sockets.png");
break;
}
}
}
}
CyklopciaHead.Logger.LogInfo((object)"Head got Cyklopcied!");
}
private static void ChangeTexture(Renderer renderer, string path)
{
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Expected O, but got Unknown
CyklopciaHead.Logger.LogDebug((object)"\t\t Changing texture...");
CyklopciaHead.Logger.LogDebug((object)$"\t\t changing mesh -> name: {((Object)renderer).name} type: {((object)renderer).GetType()}");
Texture2D val = CyklopciaHead.CyklopciaBundle.LoadAsset<Texture2D>(path);
if ((Object)(object)val == (Object)null)
{
CyklopciaHead.Logger.LogError((object)"\t\t !!!!!!!!!!!!!!!!!!!!!Texture loading failed!!!!!!!!!!!!!!!!!!!!!!!");
throw new NullReferenceException("Texture loading failed!");
}
Material val2 = new Material(renderer.sharedMaterial);
val2.SetTexture("_AlbedoTexture", (Texture)(object)val);
renderer.sharedMaterial = val2;
CyklopciaHead.Logger.LogDebug((object)"\t\t Shader with new texture applied!!!");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}