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Decompiled source of CyklopciaHead v1.0.0
plugins/CyklopciaHead/CyklopciaHead.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using CyklopciaHead.Patches; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("Autodesk.Fbx")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")] [assembly: IgnoresAccessChecksTo("Klattersynth")] [assembly: IgnoresAccessChecksTo("Photon3Unity3D")] [assembly: IgnoresAccessChecksTo("PhotonChat")] [assembly: IgnoresAccessChecksTo("PhotonRealtime")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")] [assembly: IgnoresAccessChecksTo("PhotonVoice.API")] [assembly: IgnoresAccessChecksTo("PhotonVoice")] [assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")] [assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization")] [assembly: IgnoresAccessChecksTo("Sirenix.Utilities")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: IgnoresAccessChecksTo("websocket-sharp")] [assembly: AssemblyCompany("CyklopciaHead")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Headman in cyklopcia style.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CyklopciaHead")] [assembly: AssemblyTitle("CyklopciaHead")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CyklopciaHead { [BepInPlugin("CyklopciaHead", "CyklopciaHead", "1.0.0")] public class CyklopciaHead : BaseUnityPlugin { public static AssetBundle CyklopciaBundle; public static CyklopciaHead Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; string path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? string.Empty; CyklopciaBundle = AssetBundle.LoadFromFile(Path.Combine(path, "cyklopcia_headman")); if ((Object)(object)CyklopciaBundle == (Object)null) { Logger.LogError((object)"Failed to load \"cyklopcia_headman\" asset bundle"); return; } Patch(); Logger.LogInfo((object)"CyklopciaHead v1.0.0 has loaded!"); } internal static void Patch() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("CyklopciaHead"); } Logger.LogDebug((object)"Patching..."); Harmony.CreateAndPatchAll(typeof(HeadModel), (string)null); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "CyklopciaHead"; public const string PLUGIN_NAME = "CyklopciaHead"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace CyklopciaHead.Patches { public class HeadModel { [HarmonyPatch(typeof(EnemyHeadController), "Awake")] [HarmonyPostfix] private static void ChangeModel(EnemyHeadController __instance) { CyklopciaHead.Logger.LogDebug((object)"Debug mode"); CyklopciaHead.Logger.LogDebug((object)"Patching Head..."); EnemyParent[] componentsInParent = ((Component)__instance).GetComponentsInParent<EnemyParent>(); EnemyParent[] array = componentsInParent; foreach (EnemyParent val in array) { GameObject gameObject = ((Component)val).gameObject; Component[] componentsInChildren = gameObject.GetComponentsInChildren<Component>(); Component[] array2 = componentsInChildren; foreach (Component val2 in array2) { MeshRenderer[] componentsInChildren2 = val2.GetComponentsInChildren<MeshRenderer>(); MeshRenderer[] array3 = componentsInChildren2; foreach (MeshRenderer val3 in array3) { switch (((Object)val3).name) { case "Head Top": case "Head Bot": case "Ears": ChangeTexture((Renderer)(object)val3, "assets/cyklopciaheadman/new_uv.png"); break; case "Eye Sockets": ChangeTexture((Renderer)(object)val3, "assets/cyklopciaheadman/new_headman eye sockets.png"); break; } } } } CyklopciaHead.Logger.LogInfo((object)"Head got Cyklopcied!"); } private static void ChangeTexture(Renderer renderer, string path) { //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown CyklopciaHead.Logger.LogDebug((object)"\t\t Changing texture..."); CyklopciaHead.Logger.LogDebug((object)$"\t\t changing mesh -> name: {((Object)renderer).name} type: {((object)renderer).GetType()}"); Texture2D val = CyklopciaHead.CyklopciaBundle.LoadAsset<Texture2D>(path); if ((Object)(object)val == (Object)null) { CyklopciaHead.Logger.LogError((object)"\t\t !!!!!!!!!!!!!!!!!!!!!Texture loading failed!!!!!!!!!!!!!!!!!!!!!!!"); throw new NullReferenceException("Texture loading failed!"); } Material val2 = new Material(renderer.sharedMaterial); val2.SetTexture("_AlbedoTexture", (Texture)(object)val); renderer.sharedMaterial = val2; CyklopciaHead.Logger.LogDebug((object)"\t\t Shader with new texture applied!!!"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }