Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of VoiceThreshold v1.0.0
VoiceThreshold.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using Photon.Voice.Unity; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("VoiceThreshold")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Voice Threshold")] [assembly: AssemblyTitle("VoiceThreshold")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace VoiceThreshold { [BepInPlugin("VoiceThreshold", "Voice Threshold", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch] public class Patches { [HarmonyPatch(typeof(PlayerVoiceChat), "Awake")] [HarmonyPostfix] private static void PlayerVoiceChatAwakePatch(PlayerVoiceChat __instance) { PhotonView component = ((Component)__instance).GetComponent<PhotonView>(); Recorder component2 = ((Component)__instance).GetComponent<Recorder>(); if ((Object)(object)component != (Object)null && component.IsMine && (Object)(object)component2 != (Object)null) { recorder = component2; component2.VoiceDetection = configUseThreshold.Value; component2.VoiceDetectionThreshold = configThresholdValue.Value; } } } internal static ManualLogSource Logger; public static ConfigEntry<float> configThresholdValue; public static ConfigEntry<bool> configUseThreshold; public static Recorder recorder; private readonly Harmony _harmony = new Harmony("VoiceThreshold"); public Plugin() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Expected O, but got Unknown configThresholdValue = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "ThresholdValue", 0.01f, new ConfigDescription("The threshold value for the voice", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); configUseThreshold = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "UseThreshold", true, "Whether to use the threshold value"); configThresholdValue.SettingChanged += ThresholdChanged; configUseThreshold.SettingChanged += UseThresholdChanged; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin VoiceThreshold is loaded!"); _harmony.PatchAll(); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogInfo((object)"Cleaning up my shit!"); } private void ThresholdChanged(object sender, EventArgs e) { if (e is SettingChangedEventArgs && (Object)(object)recorder != (Object)null) { SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null); float voiceDetectionThreshold = (float)val.ChangedSetting.BoxedValue; recorder.VoiceDetectionThreshold = voiceDetectionThreshold; } } private void UseThresholdChanged(object sender, EventArgs e) { if (e is SettingChangedEventArgs && (Object)(object)recorder != (Object)null) { SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null); bool voiceDetection = (bool)val.ChangedSetting.BoxedValue; recorder.VoiceDetection = voiceDetection; } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "VoiceThreshold"; public const string PLUGIN_NAME = "Voice Threshold"; public const string PLUGIN_VERSION = "1.0.0"; } }