R.E.P.O.
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Date Uploaded
last year
Downloads
1.6K
Size
92KB

Required mods (115)

This package requires the following packages to work.
Replaces thin man teleportation sounds with kakou kakou (french meme)
Version:1.1.0
sfx de fond de grandingo.
Version:1.0.5
le chasseur il a changé.
Version:1.0.3
minecraft stronghold map with custom features, still in beta.
Version:1.9.2
Replaces the alien levitation attack sound by the Cooked Dog meme
Version:1.0.0
Adds vanilla crafting using REPO Alchemy, and even adds many new vanilla plus weapons!
Version:1.0.2
This is a collection of models I had laying around, plus some that friends threw at me, hopefully people like them, will try my best to give credit.
Version:1.5.5
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Removes the pixelation effect entirely
Version:1.0.3
R.E.P.O. Roles is an exciting mod which adds randomly (or manually) assigned player roles every game.
Version:2.0.6
Adds more upgrade items to the game, has an library and is highly configurable.
Version:1.4.8
Scales anything or valuables in the cart, supports REPOLib and is highly configurable.
Version:1.1.8
Toys, plushies, and silly things. A lot of various fun bits of loot to find, all from the Tokucade!
Version:1.4.0
Adds the Raygun from Call of Duty Zombies
Version:1.0.0
Adds a few more models to the MoreHead mod. Notably Mario and Luigi Hats!
Version:1.0.2
Carts now double as a boombox! Grab a cart, press Y, and play video links for everyone to hear! Supports YouTube, SoundCloud, Bilibili, Rutube, and more (check README)! Configurable volume and quality sliders from the in-game boombox GUI.
Version:1.1.1
Adds the lego brick breaking sound effect upon a gnome's death.
Version:1.0.2
Allows you to hop around after death (enhanced spectate)
Version:2.1.5
Allows you to update the game's FOV to your desired setting. Also provides support for upscaling/downscaling the game as well as support for UltraWide or UltraLong screens (if enabled)
Version:0.3.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.0.0
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