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Decompiled source of ValuablePriceOverride v1.1.0
ValuablePriceOverride.dll
Decompiled 6 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using REPOLib; using REPOLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Narvath")] [assembly: AssemblyConfiguration("release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+101f6e8021c59f10f3269393272fc8dfe8c20d33")] [assembly: AssemblyProduct("ValuablePriceOverride")] [assembly: AssemblyTitle("ValuablePriceOverride")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ValuablePriceOverride { public static class Settings { [HarmonyPatch(typeof(ValuableObject))] private static class ValuableObjectPatch { [HarmonyPrefix] [HarmonyPatch("DollarValueSetLogic")] private static void Start_Prefix(ValuableObject __instance) { int overridePrice = GetOverridePrice(__instance); if (overridePrice != 0) { __instance.dollarValueOverride = overridePrice; Logger.LogInfo((object)$"{((Object)((Component)__instance).gameObject).name} value set to {overridePrice}"); } } } public static ManualLogSource Logger { get; private set; } = null; private static ConfigFile Config { get; set; } = null; public static IDictionary<string, ConfigEntry<float>> PriceOverrides { get; private set; } = new Dictionary<string, ConfigEntry<float>>(); private static bool ValuablesInitialized { get; set; } = false; internal static void Initialize(ConfigFile config, ManualLogSource logger) { Config = config; Logger = logger; BundleLoader.OnAllBundlesLoaded += InitializeConfigs; } internal static int GetOverridePrice(ValuableObject _valuable) { string name = ((Object)((Component)_valuable).gameObject).name; name = name.Replace("(Clone)", ""); Logger.LogDebug((object)$"{name} : {((object)_valuable).GetType()}"); if (PriceOverrides.ContainsKey(name)) { return (int)(PriceOverrides[name].Value * 1000f); } return 0; } internal static void InitializeConfigs() { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Expected O, but got Unknown if (ValuablesInitialized) { return; } IReadOnlyList<PrefabRef> allValuables = Valuables.AllValuables; foreach (PrefabRef item in allValuables) { ConfigEntry<float> value = Config.Bind<float>("Price (in K)", item.prefabName ?? "", 0f, new ConfigDescription(item.prefabName.Replace("Valuable ", "") ?? "", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>())); PriceOverrides.Add(item.prefabName, value); } Logger.LogInfo((object)"Initialize Valuables Config"); ValuablesInitialized = true; } } [BepInPlugin("Narvath.ValuablePriceOverride", "ValuablePriceOverride", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class ValuablePriceOverride : BaseUnityPlugin { private const string PluginGuid = "Narvath.ValuablePriceOverride"; private const string PluginName = "ValuablePriceOverride"; private const string PluginVersion = "1.1.0"; private readonly Harmony _harmony = new Harmony("Narvath.ValuablePriceOverride"); private static readonly ManualLogSource ManualLogSource = Logger.CreateLogSource("Narvath.ValuablePriceOverride"); internal static ValuablePriceOverride Instance { get; private set; } = null; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Settings.Initialize(((BaseUnityPlugin)this).Config, ManualLogSource); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Unpatch() { _harmony.UnpatchSelf(); } } }