CHANGELOG

Changelog

1.0.0 - Initial Release

  • Added 3D sphere visualizations in the game world corresponding to 2D map backtrack points.
  • Placed 3D spheres at calculated world coordinates matching map locations.
  • Implemented scaling animation for spheres upon appearance.
  • Added configuration options via BepInEx config file (com.nilaier.visualbacktrack.cfg):
    • Enable/disable shadow casting for spheres (CastShadows).
    • Customize sphere color (BacktrackPointColor).
    • Customize sphere opacity (Opacity).
    • Option to sync sphere animation timing with the 2D map point (SyncAnimation).
    • Set custom animation speed when not syncing (AnimationSpeed).
  • Utilized Harmony patching for integration with game code (MapBacktrack.Start and MapBacktrackPoint.Show).