
VisualBacktrack3D
Find your way back without opening the map!
CHANGELOG
Changelog
1.0.0 - Initial Release
- Added 3D sphere visualizations in the game world corresponding to 2D map backtrack points.
- Placed 3D spheres at calculated world coordinates matching map locations.
- Implemented scaling animation for spheres upon appearance.
- Added configuration options via BepInEx config file (
com.nilaier.visualbacktrack.cfg
):- Enable/disable shadow casting for spheres (
CastShadows
). - Customize sphere color (
BacktrackPointColor
). - Customize sphere opacity (
Opacity
). - Option to sync sphere animation timing with the 2D map point (
SyncAnimation
). - Set custom animation speed when not syncing (
AnimationSpeed
).
- Enable/disable shadow casting for spheres (
- Utilized Harmony patching for integration with game code (
MapBacktrack.Start
andMapBacktrackPoint.Show
).