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Cyans Balanced Pack

Simple balanced Modpack meant for friends.

CHANGELOG

Changelog

1.1.1x
1.1.11

Added

Removed

Updated

Changes/Tweaks/Fixes

  • Modpack overhaul, removed mods lacking sufficient updates/fixes and replaced with comparable/better suited mods. Removed mods causing known issues. Focusing more on the vanilla experience.

1.1.12

Added

Removed

Updated


1.0.8x
1.0.81

Added

Removed

Updated

Changes/Tweaks/Fixes

  • Big Nuke value increased: 52000 to 68000. Explosion radius increased to 30.
  • Big Nuke value increased significantly to compensate for the danger it imposes. High risk high reward valuable that could potentially team wipe in an instant if mishandled. I recommend seriously judging the risk before attempting to collect this, as the explosion can reach multiple rooms if the Big Nuke is detonated.
  • Upgrades for enemy tracker, valuable count, and player tracker modified to work on all players upon purchase, and map player count is automatically given to every player. Cost adjusted accordingly: Enemy Tracker= 24000 (This is a powerful upgrade even with the limitations), Valuable Count= 16000, Player Tracker= 12000. Enemy tracker will not track floating, quiet/stealthy, or enemies that can turn invisible such as: Robe, Upscream, Hidden, Peeper, Shadow Child, Mentalist, and Headman. All other enemies will be tracked.

1.0.82

Added

Removed

Updated

Changes/Tweaks/Fixes

  • Price scaling fine tuned
  • Cart scaling fully reworked to incorporate more mass thresholds for better scaling sizes, medium and large range items scale better, very large items scale less, and the largest items barely scale at all.
  • REPORoles removed due to difficulty in balancing due to lack of configurable settings. May re-add in the future if it becomes more configurable.
  • Added Enemy and Valuable Spawn Manager to give options for further tweaking.
  • Added TumbleGuard mod as an anti-griefing measure.
  • Added HumanizedShop for random discounts and potentially free items
  • Added Shop Items in Level at a 1% chance
  • Removed StarTrekValuables due to a lot of overlap in generic valuables.
  • Frog Valuable now has a chance to escape

1.0.83

Removed

Changes/Tweaks/Fixes

  • HumanizedShop removed due to issues with shops often discounting too many items at once, in some cases the entire shop.
  • TumbleGuard removed due to unexpected bugginess in multiplayer sometimes causing players to not be able to be grabbed at all.

1.0.83

Changes/Tweaks/Fixes

  • Modpack description and readme updated.

1.0.7x
1.0.71

Removed

  • MoreHead Cfg file removed to allow the modpack to initialize the default cfg on launch.

1.0.72

Added

Removed

Updated

Config Changes

  • Price scaling rebalanced. Price scaling increased slightly to balance early game.
  • Starting stats rebalanced. Starting stats now only give 1 strength and 1 stamina upgrade.
  • Cart scaling rebalanced. Valuables in cart now scale less, making hauling an entire level worth of valuables less viable.

1.0.73

Mod Version Roll Back

  • MenuLib 1.0.3 ⇒ 1.0.2 | MoreHead fix until the mod is updated.

1.0.74

Updated


1.0.6

Added

Removed

Updated


1.0.5

Updated


1.0.4

Added

Removed

Updated


1.0.3

Updated


1.0.2

Added

Updated


1.0.1

Updated


1.0.0
  • Initial release