CHANGELOG
Changelog
1.1.1x
1.1.11
Added
- VoiceThreshold by MrDj200 (1.0.0)
- Unique_Potions by Yuckers (0.1.0)
- True_Tumble_Cam by zombieseatflesh7 (1.0.0)
- TheChomper by DarnHyena (1.0.0)
- Zelda_Moon_Mod by WaitWhat (0.2.2)
- PocketCartPlus by darmuh (0.1.2)
- AdjustableGameEconomy by HopesEradicated (1.0.0)
- BetterRepo by KoTeam (1.0.0)
Removed
- ScaleInCart by BULLETBOT
- ScalingPrices by EvilCheetah
- FreecamSpectate by nickklmao
- loaforcsSoundAPI by loaforc
- ExtractionPointConfirmButton by Zehs
- ArenaOnly by Smilefish
- GnomedGnomeSounds by JacuJ
- DetourContext_Dispose_Fix by Hamunii
- AutoHookGenPatcher by Hamunii
- OctolarValuables by Zehs
- LateJoin by Rebateman
- Puppet by VyrusGames
- BoomboxCart by ColtG5
- Chocobo_Getaway_Hats by Chocobo_Getaway
- TootFloot by ToyDragon
- REPONoItemsLeft by FNKT_Labs
- YippeDucksFixed by SecDev
- SteampunkItems by s1ckboy
Updated
- Shop_Items_Spawn_in_Level 1.1.2 ⇒ 1.2.5
- SlippyTadpoles 2.0.0 ⇒ 2.0.6
- MoreHeadPlus 0.1.7 ⇒ 0.1.9
- DynamicLighting 1.0.0 ⇒ 1.1.0
- Tokucade_Valuables 1.1.1 ⇒ 1.3.0
- MoreShopItems 1.2.2 ⇒ 1.2.5
- Pokeball_Valuables 1.1.0 ⇒ 1.1.1
- WILDCARD_REPO 0.3.0 ⇒ 0.4.0
Changes/Tweaks/Fixes
- Modpack overhaul, removed mods lacking sufficient updates/fixes and replaced with comparable/better suited mods. Removed mods causing known issues. Focusing more on the vanilla experience.
1.1.12
Added
- Wesleys_Enemies by Magic_Wesley (1.0.0) - Testing, currently only showing issues when combined with "Enemy and Valuable Spawn Manager Mod"
- ChatClipboard by ManancialGD (1.0.0) - Testing, currently no issues found.
Removed
- Enemy_And_Valuable_Spawn_Manager by soundedsquash - Conflict issues with other mods
- BetterRepo by KoTeam - Throwing errors when combined with other mods, unable to determine cause, removing until there are further updates that can be tested.
Updated
- SlippyTadpoles 2.0.6 ⇒ 2.0.8
- MoreHeadPlus 0.1.9 ⇒ 0.2.0
- Tokucade_Valuables 1.3.0 ⇒ 1.4.0
- MoreUpgrades 1.2.2 ⇒ 1.2.7
- MoreHead 1.2.3 ⇒ 1.2.5
- WILDCARD_REPO 0.4.0 ⇒ 0.5.2
- Lethal_Plushies 1.0.3 ⇒ 1.0.4
- Zelda_Moon_Mod 0.2.2 ⇒ 0.3.1
- AdjustableGameEconomy 1.0.0 ⇒ 1.0.2
1.0.8x
1.0.81
Added
- DeadTTS by flipf17 (0.1.0)
- REPOing_Valuables by Rangerbb275 (1.0.0)
- ValuableCans by AriIcedT (1.0.1)
- ArisJunkDrawer by AriIcedT (1.0.1)
- MoreHeadPlus by RESET (0.1.1)
- Beer_Valuable by Pisimist29 (1.0.1)
- YippeDucksFixed by SecDev (1.0.1)
Removed
Updated
- REPOLib 1.3.1 ⇒ 1.4.2
- MenuLib 1.0.3 ⇒ 1.0.4
- StarTrekValuables 1.1.1 ⇒ 1.1.3
- Pokeball_Valuables 1.0.1 ⇒ 1.1.0
- MoreHead 1.1.8 ⇒ 1.2.1
- EvenMoreHead 0.0.6 ⇒ 0.1.4
- Puppet 1.0.0 ⇒ 1.1.0
- MoreUpgrades 1.0.9 ⇒ 1.1.7
- MoreShopItems 1.2.1 ⇒ 1.2.2
- SonsCosmetics 0.0.8 ⇒ 0.0.9
- MogzPlushie 1.0.1 ⇒ 1.0.2
- BigNuke 1.0.0 ⇒ 1.0.1
- REPORoles 1.3.1 ⇒ 1.3.2
Changes/Tweaks/Fixes
- Big Nuke value increased: 52000 to 68000. Explosion radius increased to 30.
- Big Nuke value increased significantly to compensate for the danger it imposes. High risk high reward valuable that could potentially team wipe in an instant if mishandled. I recommend seriously judging the risk before attempting to collect this, as the explosion can reach multiple rooms if the Big Nuke is detonated.
- Upgrades for enemy tracker, valuable count, and player tracker modified to work on all players upon purchase, and map player count is automatically given to every player. Cost adjusted accordingly: Enemy Tracker= 24000 (This is a powerful upgrade even with the limitations), Valuable Count= 16000, Player Tracker= 12000. Enemy tracker will not track floating, quiet/stealthy, or enemies that can turn invisible such as: Robe, Upscream, Hidden, Peeper, Shadow Child, Mentalist, and Headman. All other enemies will be tracked.
1.0.82
Added
- SteampunkItems by s1ckboy (1.0.6)
- Enemy_And_Valuable_Spawn_Manager by soundedsquash (0.1.0)
- SlippyTadpoles by OnlyRyan (2.0.0)
- HumanizedShop by upgame (1.0.0)
- TumbleGuard by OnlyRyan (1.0.8)
- Shop_Items_Spawn_in_Level by itsUndefined (1.1.2)
Removed
Updated
- REPOConfig 1.1.5 ⇒ 1.1.6
- MenuLib 1.0.4 ⇒ 1.0.5
- WILDCARD_REPO 0.2.0 ⇒ 0.3.0
- MoreHead 1.2.1 ⇒ 1.2.3
- EvenMoreHead 0.1.4 ⇒ 0.1.6
- MoreUpgrades 1.1.7 ⇒ 1.2.2
- Chocobo_Getaway_Hats 1.0.1 ⇒ 1.0.2
- Tokucade_Valuables 1.1.0 ⇒ 1.1.1
- DeadTTS 0.1.0 ⇒ 0.1.2
- REPOing_Valuables 1.0.0 ⇒ 2.0.0
- MoreHeadPlus 0.1.1 ⇒ 0.1.7
- Beer_Valuable 1.0.1 ⇒ 1.0.2
Changes/Tweaks/Fixes
- Price scaling fine tuned
- Cart scaling fully reworked to incorporate more mass thresholds for better scaling sizes, medium and large range items scale better, very large items scale less, and the largest items barely scale at all.
- REPORoles removed due to difficulty in balancing due to lack of configurable settings. May re-add in the future if it becomes more configurable.
- Added Enemy and Valuable Spawn Manager to give options for further tweaking.
- Added TumbleGuard mod as an anti-griefing measure.
- Added HumanizedShop for random discounts and potentially free items
- Added Shop Items in Level at a 1% chance
- Removed StarTrekValuables due to a lot of overlap in generic valuables.
- Frog Valuable now has a chance to escape
1.0.83
Removed
Changes/Tweaks/Fixes
- HumanizedShop removed due to issues with shops often discounting too many items at once, in some cases the entire shop.
- TumbleGuard removed due to unexpected bugginess in multiplayer sometimes causing players to not be able to be grabbed at all.
1.0.83
Changes/Tweaks/Fixes
- Modpack description and readme updated.
1.0.7x
1.0.71
Removed
- MoreHead Cfg file removed to allow the modpack to initialize the default cfg on launch.
1.0.72
Added
- EnhancedControls by YMC_MHZ (1.0.2)
- MogzPlushie by Marlin (1.0.1)
- DynamicLighting by DirtyGames (1.0.0)
- TootFloot by ToyDragon (0.1.0)
- PlayerCount by nickklmao (1.0.0)
- REPONoItemsLeft by FNKT_Labs (1.1.7)
- BigNuke by TitanVortex (1.0.0)
- REPORoles by BobisMods (1.3.1)
Removed
Updated
- REPOConfig 1.1.4 ⇒ 1.1.5
- MenuLib 1.0.2 ⇒ 1.0.3
- Lethal_Plushies 1.0.2 ⇒ 1.0.3
Config Changes
- Price scaling rebalanced. Price scaling increased slightly to balance early game.
- Starting stats rebalanced. Starting stats now only give 1 strength and 1 stamina upgrade.
- Cart scaling rebalanced. Valuables in cart now scale less, making hauling an entire level worth of valuables less viable.
1.0.6
Added
- Tokucade_Valuables by Caigan (1.0.0)
Removed
Updated
- REPOLib 1.3.0 ⇒ 1.3.1
- WILDCARD_REPO 0.1.0 ⇒ 0.2.0
- MoreHead 1.1.2 ⇒ 1.1.7
- MoreShopItems 1.1.0 ⇒ 1.2.0
1.0.5
Updated
- ScaleInCart 1.1.1 ⇒ 1.1.2
- CustomColors 1.0.0 ⇒ 1.1.0
- StarTrekValuables 1.1.0 ⇒ 1.1.1
- Lethal_Plushies 1.0.1 ⇒ 1.0.2
- MoreHead 1.1.1 ⇒ 1.1.2
- MoreUpgrades 1.0.8 ⇒ 1.0.9
- Chocobo_Getaway_Hats 1.0.0 ⇒ 1.0.1
1.0.4
Added
- DangCosmeticsREPO by TeamLolDang (1.0.0)
- SonsCosmetics by RisingSons (0.0.7)
- DeathsWhistle by CultofCompany (1.0.2)
- LevelNumberUI by ironbean (1.0.0)
- StatManager by Bocon (1.0.1)
- REPORoles by BobisMods (1.2.4)
Removed
Updated
- ScalingPrices 1.1.1 ⇒ 1.1.2
- Wesleys_Valuables 1.0.0 ⇒ 1.0.1
1.0.3
Updated
- StarTrekValuables 1.0.3 ⇒ 1.1.0
- MoreHead 1.0.9 ⇒ 1.1.1
- MoreUpgrades 1.0.6 ⇒ 1.0.8
1.0.2
Added
- Wesleys_Valuables by Magic_Wesley (1.0.0)
- Chocobo_Getaway_Hats by Chocobo_Getaway (1.0.0)
- SteampunkItems by s1ckboy (1.0.4)
- MoreShopItems by GalaxyMods (1.1.0)
Updated
- MoreHead 1.0.8 ⇒ 1.0.9
1.0.0
- Initial release