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StatManager
A mod for R.E.P.O. that assigns player upgrades.
| Last updated | 6 months ago |
| Total downloads | 267154 |
| Total rating | 12 |
| Categories | Mods Upgrades Server-side |
| Dependency string | Bocon-StatManager-1.3.0 |
| Dependants | 49 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Stat Manager Mod
A mod that allows you to customize player statistics and upgrades in-game through configuration values.
Features
- Modify multiple player stats through easy configuration
- Configure upgrade multipliers for:
- Health
- Sprint Speed
- Map Player Count
- Energy (Stamina)
- Extra Jump
- Grab Range
- Grab Strength
- Grab Throw Strength
- Tumble Launch
- Tumble Climb
- Death Head Battery
Installation
- Download and install BepInEx
- Place the
StatManager.dllfile in theBepInEx/pluginsdirectory - Launch the game once to generate the configuration file
- Edit the configuration file to customize your stats
Configuration
After the first run, a configuration file will be generated at BepInEx/config/Bocon.StatManager.cfg. You can edit this file to change the mod settings.
Configuration Options
All values represent the number of times each upgrade should be applied. Default values are shown below:
[Stats]
## Amount of Health upgrades.
# Setting type: Int32
# Default value: 10
Health = 10
## Amount of Sprint Speed upgrades.
# Setting type: Int32
# Default value: 5
Sprint Speed = 5
## Amount of Player Map Count upgrades.
# Setting type: Int32
# Default value: 1
Player Map Count = 1
## Amount of Energy upgrades.
# Setting type: Int32
# Default value: 10
Energy = 10
## Amount of Extra Jump upgrades.
# Setting type: Int32
# Default value: 1
Extra Jump = 1
## Amount of Grab Range upgrades.
# Setting type: Int32
# Default value: 5
Grab Range = 5
## Amount of Grab Strength upgrades.
# Setting type: Int32
# Default value: 5
Grab Strength = 5
## Amount of Grab Throw upgrades.
# Setting type: Int32
# Default value: 5
Grab Throw = 5
## Amount of Tumble Launch upgrades.
# Setting type: Int32
# Default value: 5
Tumble Launch = 5
## Amount of Crouch Rest upgrades.
# Setting type: Int32
# Default value: 2
Crouch Rest = 2
## Amount of Tumble Wing upgrades.
# Setting type: Int32
# Default value: 2
Tumble Wings = 2
## Amount of Tumble Climb upgrades.
# Setting type: Int32
# Default value: 1
Tumble Climb = 1
## Amount of Death Head Battery upgrades.
# Setting type: Int32
# Default value: 1
Death Head Battery = 1
Preview

See it in action:
