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8BitSound is a sound filter mod for R.E.P.O. that makes all in-game audio sound like it's coming from an SNES cartridge.
It dynamically adds a runtime DSP bitcrusher to every sound played in the game using a Harmony patch. No asset bundles, no Unity editor. Pure code.
Sound.Play() using HarmonyBitcrusherFilter component to each new soundOnAudioFilterRead()bitDepth and sampleRateReduction (hardcoded to SNES-like 4-bit @ 8kHz)Just install it – it runs automatically on all sounds.
Note: The main menu button sounds are very quiet or muted as a side effect of how they are spatially set up. This is expected.
Sound.Play()AudioSource objectsOnAudioFilterReadCreated by OmniScye
SNES-fy your REPO runs. Chiptune chaos awaits.