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Decompiled source of Dollar to Euro v2.0.0
EmpressDollarToEuro.dll
Decompiled a week agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Omniscye/Empress")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+5f1b735e473ca4ccf3b383128fbebd889cb564da")] [assembly: AssemblyProduct("EmpressDollarToEuro")] [assembly: AssemblyTitle("EmpressDollarToEuro")] [assembly: AssemblyVersion("1.0.1.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EmpressDollarToEuro { [BepInPlugin("Empress.EmpressDollarToEuro", "Empress Dollar To Euro", "1.0.1")] public sealed class EmpressDollarToEuroPlugin : BaseUnityPlugin { public const string PluginGuid = "Empress.EmpressDollarToEuro"; public const string PluginName = "Empress Dollar To Euro"; public const string PluginVersion = "1.0.1"; private Harmony? harmony; private void Awake() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown ((Component)this).transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); harmony = new Harmony("Empress.EmpressDollarToEuro"); harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Empress Dollar To Euro v1.0.1 loaded."); } } internal static class EmpressCurrencyText { private const string Euro = "€"; private const string SpriteTripleToken = "\u0001"; private const string SpriteDoubleToken = "\u0002"; private static readonly Dictionary<string, string> TextCache = new Dictionary<string, string>(StringComparer.Ordinal); public static readonly FieldRef<WorldSpaceUIValue, TextMeshProUGUI> WorldSpaceValueText = AccessTools.FieldRefAccess<WorldSpaceUIValue, TextMeshProUGUI>("text"); public static readonly FieldRef<WorldSpaceUIValueLost, TextMeshProUGUI> WorldSpaceValueLostText = AccessTools.FieldRefAccess<WorldSpaceUIValueLost, TextMeshProUGUI>("text"); public static readonly FieldRef<ExtractionPoint, TextMeshPro> ExtractionHaulGoalScreen = AccessTools.FieldRefAccess<ExtractionPoint, TextMeshPro>("haulGoalScreen"); public static readonly FieldRef<ValueScreen, TextMeshPro> ValueScreenDisplayText = AccessTools.FieldRefAccess<ValueScreen, TextMeshPro>("displayText"); public static readonly FieldRef<MenuPageSaves, TextMeshProUGUI> SaveInfoRow1 = AccessTools.FieldRefAccess<MenuPageSaves, TextMeshProUGUI>("saveFileInfoRow1"); public static readonly FieldRef<MenuPageSaves, TextMeshProUGUI> SaveInfoRow2 = AccessTools.FieldRefAccess<MenuPageSaves, TextMeshProUGUI>("saveFileInfoRow2"); public static string Fix(string value) { if (string.IsNullOrEmpty(value)) { return value; } if (TextCache.TryGetValue(value, out string value2)) { return value2; } string text = value; if (text.Contains("$") || text.Contains("<sprite name=$") || text.Contains(">k</color>") || text.Contains(">K</color>")) { bool num = text.Contains("<sprite"); if (num) { text = text.Replace("<sprite name=$$$>", "\u0001"); text = text.Replace("<sprite name=$$>", "\u0002"); } text = text.Replace("$", "€"); text = text.Replace("K", string.Empty); text = text.Replace(">k</color>", "></color>"); if (num) { text = text.Replace("\u0001", "<sprite name=$$$>"); text = text.Replace("\u0002", "<sprite name=$$>"); } } TextCache[value] = text; if (TextCache.Count > 300) { TextCache.Clear(); } return text; } public static void FixComponent(Component component) { if (!((Object)(object)component == (Object)null)) { FixTMP(component.GetComponent<TMP_Text>()); } } public static void FixTMP(TMP_Text tmp) { if (!((Object)(object)tmp == (Object)null)) { string text = tmp.text; string text2 = Fix(text); if (!string.Equals(text, text2, StringComparison.Ordinal)) { tmp.text = text2; } } } } [HarmonyPatch(typeof(CurrencyUI), "Update")] internal static class CurrencyUIUpdatePatch { private static void Postfix(CurrencyUI __instance) { EmpressCurrencyText.FixComponent((Component)(object)__instance); } } [HarmonyPatch(typeof(CurrencyUI), "FetchCurrency")] internal static class CurrencyUIFetchCurrencyPatch { private static void Postfix(CurrencyUI __instance) { EmpressCurrencyText.FixComponent((Component)(object)__instance); } } [HarmonyPatch(typeof(ShopCostUI), "Update")] internal static class ShopCostUIUpdatePatch { private static void Postfix(ShopCostUI __instance) { EmpressCurrencyText.FixComponent((Component)(object)__instance); } } [HarmonyPatch(typeof(HaulUI), "Update")] internal static class HaulUIUpdatePatch { private static void Postfix(HaulUI __instance) { EmpressCurrencyText.FixComponent((Component)(object)__instance); } } [HarmonyPatch(typeof(WorldSpaceUIValue), "Show", new Type[] { typeof(PhysGrabObject), typeof(int), typeof(bool), typeof(Vector3) })] internal static class WorldSpaceUIValuePhysGrabShowPatch { private static void Postfix(WorldSpaceUIValue __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.WorldSpaceValueText.Invoke(__instance)); } } [HarmonyPatch(typeof(WorldSpaceUIValue), "Show", new Type[] { typeof(StaticGrabObject), typeof(int), typeof(bool), typeof(Vector3) })] internal static class WorldSpaceUIValueStaticGrabShowPatch { private static void Postfix(WorldSpaceUIValue __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.WorldSpaceValueText.Invoke(__instance)); } } [HarmonyPatch(typeof(WorldSpaceUIValueLost), "Start")] internal static class WorldSpaceUIValueLostStartPatch { private static void Postfix(WorldSpaceUIValueLost __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.WorldSpaceValueLostText.Invoke(__instance)); } } [HarmonyPatch(typeof(ExtractionPoint), "SetHaulText")] internal static class ExtractionPointSetHaulTextPatch { private static void Postfix(ExtractionPoint __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.ExtractionHaulGoalScreen.Invoke(__instance)); } } [HarmonyPatch(typeof(ExtractionPoint), "StateSuccess")] internal static class ExtractionPointStateSuccessPatch { private static void Postfix(ExtractionPoint __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.ExtractionHaulGoalScreen.Invoke(__instance)); } } [HarmonyPatch(typeof(ExtractionPoint), "StateSurplus")] internal static class ExtractionPointStateSurplusPatch { private static void Postfix(ExtractionPoint __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.ExtractionHaulGoalScreen.Invoke(__instance)); } } [HarmonyPatch(typeof(ExtractionPoint), "GlitchyText")] internal static class ExtractionPointGlitchyTextPatch { private static void Postfix(ref string __result) { __result = EmpressCurrencyText.Fix(__result); } } [HarmonyPatch(typeof(ValueScreen), "SetValueText")] internal static class ValueScreenSetValueTextPatch { private static void Postfix(ValueScreen __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.ValueScreenDisplayText.Invoke(__instance)); } } [HarmonyPatch(typeof(ValueScreen), "GlitchyText")] internal static class ValueScreenGlitchyTextPatch { private static void Postfix(ref string __result) { __result = EmpressCurrencyText.Fix(__result); } } [HarmonyPatch(typeof(MenuPageSaves), "SaveFileSelected")] internal static class MenuPageSavesSaveFileSelectedPatch { private static void Postfix(MenuPageSaves __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.SaveInfoRow1.Invoke(__instance)); EmpressCurrencyText.FixTMP((TMP_Text)(object)EmpressCurrencyText.SaveInfoRow2.Invoke(__instance)); } } }