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Decompiled source of Dollar to Euro v1.0.1
EmpressDollarToEuro.dll
Decompiled 2 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Omniscye")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+31d33a1e262fb9cd936a8fd3f583fdd7bc996e5a")] [assembly: AssemblyProduct("EmpressDollarToEuro")] [assembly: AssemblyTitle("EmpressDollarToEuro")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EmpressDollarToEuro { [BepInPlugin("Empress.EmpressDollarToEuro", "EmpressDollarToEuro", "1.0.0")] public class EmpressDollarToEuroPlugin : BaseUnityPlugin { internal static EmpressDollarToEuroPlugin Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} loaded."); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } internal static class EmpressCurrencyText { private static readonly Dictionary<string, string> Cache = new Dictionary<string, string>(); internal static string Fix(string s) { if (string.IsNullOrEmpty(s)) { return s; } if (Cache.TryGetValue(s, out string value)) { return value; } string text = s; if (text.Contains("$") || text.Contains("K") || text.Contains(">k</color>")) { bool flag = text.Contains("<sprite"); if (flag) { text = text.Replace("<sprite name=$$$>", "\u0001"); text = text.Replace("<sprite name=$$>", "\u0002"); } if (text.Contains("$")) { text = text.Replace("$", "€"); } if (text.Contains("K")) { text = text.Replace("K", ""); } if (text.Contains(">k</color>")) { text = text.Replace(">k</color>", "></color>"); } if (flag) { text = text.Replace("\u0001", "<sprite name=$$$>"); text = text.Replace("\u0002", "<sprite name=$$>"); } } Cache[s] = text; if (Cache.Count > 300) { Cache.Clear(); } return text; } internal static void FixTMP(Component c) { if (!((Object)(object)c == (Object)null)) { TMP_Text component = c.GetComponent<TMP_Text>(); FixTMP(component); } } internal static void FixTMP(TMP_Text tmp) { if (!((Object)(object)tmp == (Object)null)) { string text = tmp.text; string text2 = Fix(text); if (text != text2) { tmp.text = text2; } } } } [HarmonyPatch(typeof(CurrencyUI), "Update")] internal static class Patch_CurrencyUI_Update { private static void Postfix(CurrencyUI __instance) { EmpressCurrencyText.FixTMP((Component)(object)__instance); } } [HarmonyPatch(typeof(CurrencyUI), "FetchCurrency")] internal static class Patch_CurrencyUI_FetchCurrency { private static void Postfix(CurrencyUI __instance) { EmpressCurrencyText.FixTMP((Component)(object)__instance); } } [HarmonyPatch(typeof(ShopCostUI), "Update")] internal static class Patch_ShopCostUI_Update { private static void Postfix(ShopCostUI __instance) { EmpressCurrencyText.FixTMP((Component)(object)__instance); } } [HarmonyPatch(typeof(HaulUI), "Update")] internal static class Patch_HaulUI_Update { private static void Postfix(HaulUI __instance) { EmpressCurrencyText.FixTMP((Component)(object)__instance); } } [HarmonyPatch(typeof(WorldSpaceUIValue), "Show")] internal static class Patch_WorldSpaceUIValue_Show { private static void Postfix(WorldSpaceUIValue __instance) { EmpressCurrencyText.FixTMP((Component)(object)__instance); } } [HarmonyPatch(typeof(WorldSpaceUIValueLost), "Start")] internal static class Patch_WorldSpaceUIValueLost_Start { private static void Postfix(WorldSpaceUIValueLost __instance) { EmpressCurrencyText.FixTMP((Component)(object)__instance); } } [HarmonyPatch(typeof(ExtractionPoint), "SetHaulText")] internal static class Patch_ExtractionPoint_SetHaulText { private static void Postfix(ExtractionPoint __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)__instance.haulGoalScreen); } } [HarmonyPatch(typeof(ExtractionPoint), "StateSuccess")] internal static class Patch_ExtractionPoint_StateSuccess { private static void Postfix(ExtractionPoint __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)__instance.haulGoalScreen); } } [HarmonyPatch(typeof(ExtractionPoint), "StateSurplus")] internal static class Patch_ExtractionPoint_StateSurplus { private static void Postfix(ExtractionPoint __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)__instance.haulGoalScreen); } } [HarmonyPatch(typeof(ExtractionPoint), "GlitchyText")] internal static class Patch_ExtractionPoint_GlitchyText { private static void Postfix(ref string __result) { __result = EmpressCurrencyText.Fix(__result); } } [HarmonyPatch(typeof(PhysGrabCart), "SetHaulText")] internal static class Patch_PhysGrabCart_SetHaulText { private static void Postfix(PhysGrabCart __instance) { EmpressCurrencyText.FixTMP((TMP_Text)(object)__instance.displayText); } } [HarmonyPatch(typeof(PhysGrabCart), "GlitchyText")] internal static class Patch_PhysGrabCart_GlitchyText { private static void Postfix(ref string __result) { __result = EmpressCurrencyText.Fix(__result); } } [HarmonyPatch(typeof(MenuPageSaves), "SaveFileSelected")] internal static class Patch_MenuPageSaves_SaveFileSelected { private static void Postfix(MenuPageSaves __instance) { if ((Object)(object)__instance.saveFileInfoRow1 != (Object)null) { EmpressCurrencyText.FixTMP((TMP_Text)(object)__instance.saveFileInfoRow1); } if ((Object)(object)__instance.saveFileInfoRow2 != (Object)null) { EmpressCurrencyText.FixTMP((TMP_Text)(object)__instance.saveFileInfoRow2); } } } }