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Empress SmartMap
Empress SmartMap upgrades the vanilla DirtFinder map with client-side player, monster, and valuable intel markers.
| Last updated | a day ago |
| Total downloads | 1604 |
| Total rating | 2 |
| Categories | Mods Client-side |
| Dependency string | Omniscye-Empress_SmartMap-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Empress SmartMap v1.0.0
Empress SmartMap upgrades the vanilla DirtFinder map with clean client-side intel markers while keeping the normal REPO map visible.
What This Mod Does
- Shows players as colored dots using player cosmetic colors when available.
- Shows monsters as red threat markers.
- Shows big monsters as red squares.
- Shows medium monsters as larger red rings.
- Shows small monsters as smaller red dots.
- Shows valuables as gold diamonds.
- Lets players toggle players, monsters, valuables, other floors, and marker pulse effects in config.
- Scans only while the vanilla map is open.
- Keeps markers hidden in rooms you have not discovered yet.
How It Works
Empress SmartMap uses the game's real DirtFinder map.
That means:
- the vanilla level map stays visible
- markers are placed under
Map.OverLayerParent - marker position uses the same world-to-map scale as vanilla REPO
- undiscovered room markers stay hidden until vanilla room discovery reveals them
- the mod does not create gameplay objects in the level
- the mod does not send network messages or require other players to install it
Config Settings
| Setting | Default | What it changes |
|---|---|---|
ShowPlayers |
true |
Shows player dots on the map |
ShowEnemies |
true |
Shows monster markers on the map |
ShowValuables |
true |
Shows valuable markers on the map |
ShowDifferentFloors |
true |
Shows nearby floor markers at reduced opacity |
HackerPulse |
true |
Adds a subtle Empress pulse to hostile and valuable markers |
SameFloorAlpha |
1 |
Marker opacity on your current floor |
OtherFloorAlpha |
0.3 |
Marker opacity on other floors |
RefreshRate |
0.18 |
Seconds between scans while the map is open |
Notes
- This is client-side.
- Other players do not need this mod.
- It does not send RPCs.
- It does not change room properties.
- It does not spawn synced Photon objects.
- It only runs while the vanilla map is open.
Credits
- Created by Omniscye / Empress
- Idea asked by Ahmed_m68
Discord
- If you need support for my mods or just want to hang out, join my personal Discord server: https://discord.gg/WZ6fWG4v3u