Version: 1.2.0
Ever notice how enemies in vanilla always start way in the back of the map? That makes the first few rooms a stroll instead of a scare.
Enemies Anywhere fixes that. Now the first enemies can spawn in any room across the entire map.
That means:
This mod keeps you guessing and raises the stakes right from the start.
IncludeStartRoom (default: false)
Decide if enemies are allowed to spawn right in the truck room.
DistributionMode (default: BalancedRooms)
RandomSeedMode (default: UnityRandom)
ForceSeparateGroupRooms (default: true)
When enemies spawn in groups (like gnomes), members will try to appear in different rooms instead of clumping together.
This mod is host-only. If the host has it, everyone benefits.
BUT: If you are using custom enemies, every player still needs those enemies installed. This mod does not change that requirement.
Turn up the suspense, make every room a gamble, and keep yourself on edge.
By yours truly, Omniscye