R.E.P.O.
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Details

Date Uploaded
last year
Downloads
5K
Size
78KB

Enemy Editor

Tiny in-game enemy editor. No fluff.
Press Insert to open the window.

Features

  • Set a global default enemy HP
  • Override HP per enemy (Prefab|Type)
  • Control respawn with Min s / Max s
  • Apply changes to all existing enemies instantly
  • Discover enemies from the scene or EnemyDirector
  • Remembers your health + respawn values across game boots

How it works

  • HP edits: EnemyHealth.health + EnemyHealth.healthCurrent
  • Respawn edits: EnemyParent.DespawnedTimeMin + EnemyParent.DespawnedTimeMax
  • If you hit Apply defaults to all, despawned enemies get their DespawnedTimer nudged to the midpoint so you don’t wait forever

Quick Start

  1. Press Insert
  2. Set your default HP and Respawn Min/Max
  3. Hit Discover to populate the list
  4. Change per-enemy rows and click Apply, or just hit Apply ALL overrides

Credits

Made by Omniscye
Buy me a coffee: ko-fi.com/omniscye

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