Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of OmniValuables v1.2.0
Omni.dll
Decompiled a month agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Omniscye")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Omni")] [assembly: AssemblyTitle("Omni")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class ChasingSkullValuable : Trap { [Header("Chase Settings")] public float forceStrength = 50f; public float maxSpeed = 15f; public float detectionRange = 30f; public float playerKnockbackForce = 25f; [Header("Physics")] public Rigidbody rb; private PlayerAvatar targetPlayer; public override void Start() { ((Trap)this).Start(); if ((Object)(object)rb == (Object)null) { rb = ((Component)this).GetComponent<Rigidbody>(); } } public override void Update() { ((Trap)this).Update(); if (!base.physGrabObject.grabbed) { FindPlayerTarget(); ChaseTarget(); } else { targetPlayer = null; } } private void FindPlayerTarget() { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)targetPlayer != (Object)null && !targetPlayer.isDisabled) { return; } float num = detectionRange; PlayerAvatar val = null; foreach (PlayerAvatar item in SemiFunc.PlayerGetList()) { if (!item.isDisabled) { float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)item).transform.position); if (num2 < num) { num = num2; val = item; } } } targetPlayer = val; } private void ChaseTarget() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)targetPlayer == (Object)null) && !targetPlayer.isDisabled) { Vector3 val = ((Component)targetPlayer).transform.position - ((Component)this).transform.position; Vector3 normalized = ((Vector3)(ref val)).normalized; val = rb.velocity; if (((Vector3)(ref val)).magnitude < maxSpeed) { rb.AddForce(normalized * forceStrength, (ForceMode)5); } } } private void OnCollisionEnter(Collision collision) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) if (SemiFunc.IsMasterClientOrSingleplayer()) { PlayerAvatar componentInParent = ((Component)collision.collider).GetComponentInParent<PlayerAvatar>(); if ((Object)(object)componentInParent != (Object)null && !componentInParent.isDisabled) { componentInParent.tumble.TumbleRequest(true, false); Vector3 val = ((Component)componentInParent).transform.position - ((Component)this).transform.position; Vector3 normalized = ((Vector3)(ref val)).normalized; componentInParent.tumble.TumbleForce(normalized * playerKnockbackForce); componentInParent.tumble.TumbleOverrideTime(1.5f); } } } } public class CoasterSeatCarrier : MonoBehaviour { [Tooltip("Child under the cart where the player sits (must be parented)")] public Transform seatPoint; [Header("Grab & Follow Settings")] [Tooltip("How close the player must be to latch on")] public float grabDistance = 1f; [Tooltip("Spring stiffness for position follow")] public float positionStiffness = 10f; [Tooltip("Spring stiffness for rotation follow")] public float rotationStiffness = 0.2f; private PlayerAvatar playerTarget; private void FixedUpdate() { //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)playerTarget == (Object)null) { foreach (PlayerAvatar item in SemiFunc.PlayerGetList()) { if (item.isDisabled || !(Vector3.Distance(seatPoint.position, ((Component)item).transform.position) <= grabDistance)) { continue; } playerTarget = item; break; } } if ((Object)(object)playerTarget != (Object)null && !playerTarget.isDisabled) { Rigidbody rb = playerTarget.tumble.rb; if (!playerTarget.tumble.isTumbling) { playerTarget.tumble.TumbleRequest(true, false); } playerTarget.tumble.TumbleOverrideTime(1f); playerTarget.FallDamageResetSet(0.1f); Vector3 val = SemiFunc.PhysFollowPosition(((Component)playerTarget.tumble).transform.position, seatPoint.position, rb.velocity, positionStiffness); rb.AddForce(val * (positionStiffness * Time.fixedDeltaTime), (ForceMode)1); Vector3 val2 = SemiFunc.PhysFollowRotation(((Component)playerTarget.tumble).transform, seatPoint.rotation, rb, rotationStiffness); rb.AddTorque(val2 * Time.fixedDeltaTime, (ForceMode)1); } } } public class CursedBlackHoleOrbValuable : Trap { [Header("Black Hole Settings")] public float blackHoleRange = 20f; public float pullForce = 100f; public override void Update() { ((Trap)this).Update(); if (base.physGrabObject.grabbed && SemiFunc.IsMasterClientOrSingleplayer()) { ApplyContinuousPull(); } } private void ApplyContinuousPull() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)this).transform.position; foreach (PlayerAvatar item in SemiFunc.PlayerGetList()) { bool flag = false; foreach (PhysGrabber item2 in base.physGrabObject.playerGrabbing) { if ((Object)(object)item2.playerAvatar == (Object)(object)item) { flag = true; break; } } if (!flag && !item.isDisabled) { float num = Vector3.Distance(position, ((Component)item).transform.position); if (num <= blackHoleRange) { Vector3 val = position - ((Component)item).transform.position; Vector3 normalized = ((Vector3)(ref val)).normalized; item.tumble.TumbleRequest(true, false); float num2 = Mathf.Clamp01(1f - num / blackHoleRange); float num3 = pullForce * num2; item.tumble.TumbleForce(normalized * num3); item.tumble.TumbleOverrideTime(0.2f); } } } } } public class CursedRollerValuable : MonoBehaviour { [Header("Patrol Settings")] public float moveForce = 15f; public float rotationForce = 5f; public float wanderInterval = 5f; public float wanderRadius = 10f; [Header("Coaster Settings")] public Transform seatPoint; public float grabDistance = 1f; public float positionStiffness = 10f; public float rotationStiffness = 0.2f; public float latchDuration = 5f; public float tossForce = 30f; public float regrabCooldown = 5f; private PlayerAvatar playerTarget; private Rigidbody rb; private float wanderTimer = 0f; private Vector3 randomWanderTarget; private float latchTimer = 0f; private float regrabTimer = 0f; private void Start() { rb = ((Component)this).GetComponent<Rigidbody>(); SetRandomWanderTarget(); } private void FixedUpdate() { //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) if (!SemiFunc.IsMasterClientOrSingleplayer()) { return; } if (regrabTimer > 0f) { regrabTimer -= Time.fixedDeltaTime; } if ((Object)(object)playerTarget == (Object)null && regrabTimer <= 0f) { foreach (PlayerAvatar item in SemiFunc.PlayerGetList()) { if (item.isDisabled || !(Vector3.Distance(seatPoint.position, ((Component)item).transform.position) <= grabDistance)) { continue; } playerTarget = item; latchTimer = 0f; break; } } if ((Object)(object)playerTarget != (Object)null) { CarryPlayer(); latchTimer += Time.fixedDeltaTime; if (latchTimer >= latchDuration) { TossPlayer(); playerTarget = null; latchTimer = 0f; regrabTimer = regrabCooldown; SetRandomWanderTarget(); } } else { wanderTimer += Time.fixedDeltaTime; if (wanderTimer >= wanderInterval) { wanderTimer = 0f; SetRandomWanderTarget(); } MoveToWanderTarget(); } } private void CarryPlayer() { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) Rigidbody val = playerTarget.tumble.rb; if (!playerTarget.tumble.isTumbling) { playerTarget.tumble.TumbleRequest(true, false); } playerTarget.tumble.TumbleOverrideTime(1f); playerTarget.FallDamageResetSet(0.1f); Vector3 val2 = SemiFunc.PhysFollowPosition(((Component)playerTarget.tumble).transform.position, seatPoint.position, val.velocity, positionStiffness); val.AddForce(val2 * (positionStiffness * Time.fixedDeltaTime), (ForceMode)1); Vector3 val3 = SemiFunc.PhysFollowRotation(((Component)playerTarget.tumble).transform, seatPoint.rotation, val, rotationStiffness); val.AddTorque(val3 * Time.fixedDeltaTime, (ForceMode)1); } private void TossPlayer() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) Vector3 val = ((Component)playerTarget).transform.position - ((Component)this).transform.position; Vector3 normalized = ((Vector3)(ref val)).normalized; playerTarget.tumble.TumbleRequest(true, false); playerTarget.tumble.TumbleForce(normalized * tossForce); playerTarget.tumble.TumbleOverrideTime(1f); } private void SetRandomWanderTarget() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) Vector2 val = Random.insideUnitCircle * wanderRadius; randomWanderTarget = ((Component)this).transform.position + new Vector3(val.x, 0f, val.y); } private void MoveToWanderTarget() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) Vector3 val = SemiFunc.PhysFollowPosition(rb.position, randomWanderTarget, rb.velocity, moveForce); rb.AddForce(val * (moveForce * Time.fixedDeltaTime), (ForceMode)1); Vector3 val2 = SemiFunc.PhysFollowRotation(((Component)rb).transform, Quaternion.LookRotation(randomWanderTarget - ((Component)this).transform.position), rb, rotationForce); rb.AddTorque(val2 * Time.fixedDeltaTime, (ForceMode)1); } } [RequireComponent(typeof(Collider))] public class KinematicCoasterMover : MonoBehaviour { [Header("Waypoints & Timing")] public Transform waypointRoot; public float speed = 5f; public float startDelay = 10f; public bool loop = true; public float rotationSpeed = 5f; [Header("Mesh Import Rotation Correction (tweak in Inspector)")] public Vector3 meshEulerOffset = new Vector3(-90f, 180f, -0.085f); private Transform[] waypoints; private int idx; private float delayTimer; private bool started; private Quaternion originalRotation; private Quaternion meshOffsetQuat; private static readonly Regex regex = new Regex("Waypoint_(\\d+)$"); private void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) originalRotation = ((Component)this).transform.rotation; waypoints = (from t in ((Component)waypointRoot).GetComponentsInChildren<Transform>(true) where regex.IsMatch(((Object)t).name) select new { t = t, i = int.Parse(regex.Match(((Object)t).name).Groups[1].Value) } into x orderby x.i select x.t).ToArray(); meshOffsetQuat = Quaternion.Euler(meshEulerOffset); idx = 0; delayTimer = startDelay; started = false; if (waypoints.Length != 0) { ((Component)this).transform.position = waypoints[0].position; } } private void Update() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) if (waypoints == null || waypoints.Length == 0) { return; } if (!started) { delayTimer -= Time.deltaTime; ((Component)this).transform.rotation = originalRotation; if (delayTimer <= 0f) { started = true; } return; } if (idx == 0 && ((Component)this).transform.rotation == originalRotation && waypoints.Length > 1) { Vector3 val = waypoints[1].position - waypoints[0].position; Vector3 normalized = ((Vector3)(ref val)).normalized; Quaternion rotation = Quaternion.LookRotation(normalized, Vector3.up) * meshOffsetQuat; ((Component)this).transform.rotation = rotation; } Vector3 position = waypoints[idx].position; Vector3 val2 = position - ((Component)this).transform.position; float num = speed * Time.deltaTime; if (((Vector3)(ref val2)).magnitude <= num) { ((Component)this).transform.position = position; AdvanceIndex(); return; } Transform transform = ((Component)this).transform; transform.position += ((Vector3)(ref val2)).normalized * num; Quaternion val3 = Quaternion.LookRotation(((Vector3)(ref val2)).normalized, Vector3.up) * meshOffsetQuat; ((Component)this).transform.rotation = Quaternion.Slerp(((Component)this).transform.rotation, val3, rotationSpeed * Time.deltaTime); } private void AdvanceIndex() { //IL_0053: Unknown result type (might be due to invalid IL or missing references) idx++; if (idx >= waypoints.Length) { if (loop) { idx = 0; delayTimer = startDelay; started = false; ((Component)this).transform.rotation = originalRotation; } else { ((Behaviour)this).enabled = false; } } } private void OnDrawGizmos() { //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)waypointRoot == (Object)null)) { Vector3[] array = (from t in ((Component)waypointRoot).GetComponentsInChildren<Transform>(true) where regex.IsMatch(((Object)t).name) select new { p = t.position, i = int.Parse(regex.Match(((Object)t).name).Groups[1].Value) } into x orderby x.i select x.p).ToArray(); Gizmos.color = Color.cyan; for (int i = 0; i + 1 < array.Length; i++) { Gizmos.DrawLine(array[i], array[i + 1]); } } } } public class CursedMusicBoxValuable : Trap { [Header("Audio")] public Sound cursedMusicSound; [Header("Spin Settings")] public float spinForce = 50f; public float tumbleForce = 15f; public float spinInterval = 0.2f; [Header("Visual Effects")] public ParticleSystem curseSparks; public Light curseLight; [Header("Animator")] public Animator cursedAnimator; public string holdBoolParameter = "IsHeld"; [Header("Camera Shake")] public float cameraShakeTime = 0.2f; public float cameraShakeStrength = 3f; public Vector2 cameraShakeBounds = new Vector2(1.5f, 5f); private float spinTimer; private Rigidbody rb; private bool soundPlaying = false; public override void Start() { ((Trap)this).Start(); rb = ((Component)this).GetComponent<Rigidbody>(); if ((Object)(object)curseLight != (Object)null) { ((Behaviour)curseLight).enabled = false; } } public override void Update() { ((Trap)this).Update(); if (SemiFunc.IsMasterClientOrSingleplayer()) { CheckForGrabTumble(); } HandleGrabAnimation(); } private void CheckForGrabTumble() { if (!SemiFunc.FPSImpulse15() && base.physGrabObject.grabbed) { ActivateCurseEffects(); { foreach (PhysGrabber item in base.physGrabObject.playerGrabbing) { SpinAndTumblePlayer(item.playerAvatar); } return; } } StopCurseEffects(); } private void ActivateCurseEffects() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) if (!soundPlaying) { cursedMusicSound.Play(base.physGrabObject.centerPoint, 1f, 1f, 1f, 1f); soundPlaying = true; } if ((Object)(object)curseLight != (Object)null) { ((Behaviour)curseLight).enabled = true; } if ((Object)(object)curseSparks != (Object)null && !curseSparks.isPlaying) { curseSparks.Play(); } } private void StopCurseEffects() { if (soundPlaying) { cursedMusicSound.Stop(); soundPlaying = false; } if ((Object)(object)curseLight != (Object)null) { ((Behaviour)curseLight).enabled = false; } if ((Object)(object)curseSparks != (Object)null && curseSparks.isPlaying) { curseSparks.Stop(); } } private void SpinAndTumblePlayer(PlayerAvatar player) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) spinTimer += Time.deltaTime; if (spinTimer >= spinInterval) { spinTimer = 0f; player.tumble.TumbleRequest(true, false); player.tumble.TumbleForce(((Component)player).transform.forward * tumbleForce); player.tumble.TumbleTorque(Vector3.up * spinForce); player.tumble.TumbleOverrideTime(2f); player.tumble.ImpactHurtSet(1f, 5); GameDirector.instance.CameraShake.ShakeDistance(cameraShakeStrength, 3f, 8f, ((Component)this).transform.position, cameraShakeTime); GameDirector.instance.CameraImpact.ShakeDistance(cameraShakeStrength, cameraShakeBounds.x, cameraShakeBounds.y, ((Component)this).transform.position, cameraShakeTime); } } private void HandleGrabAnimation() { if (!((Object)(object)cursedAnimator == (Object)null)) { bool grabbed = base.physGrabObject.grabbed; cursedAnimator.SetBool(holdBoolParameter, grabbed); } } } public class PlayerWallBlocker : Trap { [Header("Push Settings")] public float blockRange = 2f; public float pushForce = 30f; public override void Update() { ((Trap)this).Update(); if (SemiFunc.IsMasterClientOrSingleplayer()) { PushBackNearbyPlayers(); } } private void PushBackNearbyPlayers() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) foreach (PlayerAvatar item in SemiFunc.PlayerGetList()) { if (!item.isDisabled) { float num = Vector3.Distance(((Component)this).transform.position, ((Component)item).transform.position); if (num <= blockRange) { Vector3 val = ((Component)item).transform.position - ((Component)this).transform.position; Vector3 normalized = ((Vector3)(ref val)).normalized; normalized.y = 0f; Rigidbody rb = item.tumble.rb; rb.AddForce(normalized * pushForce * Time.deltaTime, (ForceMode)2); } } } } } public class TeleportGlitchValuable : Trap { [Header("Teleport Settings")] public float teleportForce = 150f; public float teleportInterval = 2f; private float teleportTimer = 0f; public override void Update() { ((Trap)this).Update(); if (SemiFunc.IsMasterClientOrSingleplayer()) { CheckForGrabTeleport(); } } private void CheckForGrabTeleport() { if (base.physGrabObject.grabbed) { teleportTimer += Time.deltaTime; if (!(teleportTimer >= teleportInterval)) { return; } teleportTimer = 0f; { foreach (PhysGrabber item in base.physGrabObject.playerGrabbing) { if ((Object)(object)item != (Object)null && (Object)(object)item.playerAvatar != (Object)null) { ApplyTeleportEffect(item.playerAvatar); } } return; } } teleportTimer = 0f; } private void ApplyTeleportEffect(PlayerAvatar player) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) player.tumble.TumbleRequest(true, false); Vector3 up = Vector3.up; player.tumble.TumbleForce(up * teleportForce); player.tumble.TumbleOverrideTime(1.5f); } } namespace Omni { [BepInPlugin("Omniscye.Omni", "Omni", "1.0")] public class Omni : BaseUnityPlugin { internal static Omni Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } [HarmonyPatch(typeof(PlayerController))] internal static class ExamplePlayerControllerPatch { [HarmonyPrefix] [HarmonyPatch("Start")] private static void Start_Prefix(PlayerController __instance) { Omni.Logger.LogDebug((object)$"{__instance} Start Prefix"); } [HarmonyPostfix] [HarmonyPatch("Start")] private static void Start_Postfix(PlayerController __instance) { Omni.Logger.LogDebug((object)$"{__instance} Start Postfix"); } } }