Omniscye-PointCloud_Dots_Shader icon

PointCloud Dots Shader

Turns the entire world into a writhing sea of dots. Press X to change color - UI and players spared.

Last updated 2 months ago
Total downloads 180
Total rating 2 
Categories Mods Client-side Cosmetics
Dependency string Omniscye-PointCloud_Dots_Shader-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

PointCloud_Dots_Shader (v1.0.0)

What it does

Imagine reality shredded into a million glowing specks. That’s what this mod does: it rips the meshes of REPO’s world into a cloud of dots. Walls dissolve into digital static. Floors no longer hold substance, only shimmering clusters of pixel‑dust.

The only things spared: your fragile UI and the unfortunate player body. Everything else? Condemned to DOT HELL.

Features

  • Full‑scene override of every renderer (except UI/overlays/player).
  • Dot shader with color cycling — mash X to flip between red, green, orange, pink, white (or configure your own palette).
  • Subdivides boring low‑poly floors/walls so they’re dense enough to become cursed clouds.
  • Runs one‑shot at level gen — no laggy ticking.

Credits

Made by Omniscye