Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Repo Unfinished
Makes REPO look unfinished, crunchy, blocky, janky, and cursed lol.
| Last updated | 8 hours ago |
| Total downloads | 26 |
| Total rating | 1 |
| Categories | Mods Client-side |
| Dependency string | Omniscye-Repo_Unfinished-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Repo Unfinished v1.0.0
This makes the game look crunchy, blocky, broken, weird, and kinda like an early 0.1 build but worse.

What it does
- Uses my PixelRift 9000 to convert levels on load.
- Makes stuff look blocky.
- Makes colors look rough.
- Removes some of the shiny clean look.
- Makes enemies look more cursed.
- Tries not to break doors, holes, carts, or the start room truck.
- Press
F9to toggle it.
Important
- You can toggle the mod off with F9 during a level. Turning it back on requires a level reload to apply changes. If it is already disabled, pressing F9 will enable it and begin converting.
- This is not a perfect mod and why would it be?
- It does not replace every model. It messes with textures, materials, meshes, lights, and enemies while the game is running but is cached properly.
Config
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
Turns the mod on or off |
CrunchTextures |
true |
Makes textures low res |
TextureResolution |
32 |
Texture size. Lower looks worse lol |
TextureConversionsPerFrame |
2 |
How fast textures convert |
PointFilterEverything |
true |
Makes textures sharp instead of blurry |
CrunchMaterials |
true |
Makes colors more chunky |
ColorSteps |
6 |
How many color steps it uses |
FlattenSpecular |
true |
Removes shiny stuff |
CrunchMeshes |
true |
Makes safe meshes more blocky |
StaticMeshCrunchOnly |
true |
Only messes with stable world meshes |
FallbackBlockMeshes |
false |
Keep this off unless you want fake walls lol |
MeshSnap |
0.05 |
How hard meshes get snapped |
ShowConversionBar |
true |
Shows the loading bar |
StabilizeCulling |
true |
Helps stop stuff popping |
LockLODGroups |
true |
Helps stop models changing weird |
StabilizeLights |
true |
Calms lights down |
FreezeLightFlicker |
true |
Stops light flicker stuff |
DisableLightShadows |
true |
Turns off realtime light shadows |
StableShaders |
true |
Stops some shader weirdness |
PixelEnemies |
true |
Messes with enemies when they spawn |
ToggleKey |
F9 |
Toggle key |
Needed
- BepInEx
- REPOConfig
REPOConfig lets you change the settings in game.
Support
If you need support for my mods or just want to hang out join my Discord:
Credits
- Made by Omniscye/Empress