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Decompiled source of SaveFileRenamer v1.0.0
SaveFileRenamer.dll
Decompiled 8 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Omniscye")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SaveFileRenamer")] [assembly: AssemblyTitle("SaveFileRenamer")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [HarmonyPatch] public class SaveFileNameEditorPatch { [Serializable] public class SerializableStringDictionary { public string[] keys; public string[] values; public SerializableStringDictionary(Dictionary<string, string> dictionary) { keys = new string[dictionary.Count]; values = new string[dictionary.Count]; int num = 0; foreach (KeyValuePair<string, string> item in dictionary) { keys[num] = item.Key; values[num] = item.Value; num++; } } public Dictionary<string, string> ToDictionary() { Dictionary<string, string> dictionary = new Dictionary<string, string>(); if (keys != null && values != null) { for (int i = 0; i < keys.Length && i < values.Length; i++) { if (!string.IsNullOrEmpty(keys[i])) { dictionary[keys[i]] = values[i]; } } } return dictionary; } } private static Dictionary<string, string> customSaveNames = new Dictionary<string, string>(); private static MenuElementSaveFile currentlyEditing = null; private static TMP_InputField activeInputField = null; private static bool initialized = false; [HarmonyPatch(typeof(MenuElementSaveFile), "Start")] [HarmonyPostfix] private static void AddEditFunctionality(MenuElementSaveFile __instance) { if (!initialized) { LoadCustomNames(); initialized = true; } CreateEditInputField(__instance); UpdateSaveFileDisplay(__instance); } [HarmonyPatch(typeof(MenuElementSaveFile), "Update")] [HarmonyPostfix] private static void AddEditControls(MenuElementSaveFile __instance) { MenuElementHover component = ((Component)__instance).GetComponent<MenuElementHover>(); if (component != null && component.isHovering && (Input.GetMouseButtonDown(1) || Input.GetKeyDown((KeyCode)283)) && (Object)(object)currentlyEditing == (Object)null) { StartEditingName(__instance); } if ((Object)(object)currentlyEditing == (Object)(object)__instance && Input.GetKeyDown((KeyCode)27)) { CancelEditing(); } } private static void CreateEditInputField(MenuElementSaveFile saveFile) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Expected O, but got Unknown //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) MenuElementSaveFile saveFile2 = saveFile; if (!((Object)(object)((Component)saveFile2).transform.Find("SaveNameInputField") != (Object)null)) { GameObject val = new GameObject("SaveNameInputField"); val.transform.SetParent(((Component)saveFile2).transform, false); RectTransform val2 = val.AddComponent<RectTransform>(); RectTransform component = ((Component)saveFile2.saveFileHeader).GetComponent<RectTransform>(); val2.anchorMin = component.anchorMin; val2.anchorMax = component.anchorMax; val2.anchoredPosition = component.anchoredPosition; val2.sizeDelta = new Vector2(component.sizeDelta.x + 20f, component.sizeDelta.y + 10f); Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = new Color(0.1f, 0.1f, 0.1f, 0.9f); TMP_InputField val4 = val.AddComponent<TMP_InputField>(); GameObject val5 = new GameObject("Text Area"); val5.transform.SetParent(val.transform, false); RectTransform val6 = val5.AddComponent<RectTransform>(); val6.anchorMin = Vector2.zero; val6.anchorMax = Vector2.one; val6.offsetMin = new Vector2(5f, 2f); val6.offsetMax = new Vector2(-5f, -2f); GameObject val7 = new GameObject("Text"); val7.transform.SetParent(val5.transform, false); RectTransform val8 = val7.AddComponent<RectTransform>(); val8.anchorMin = Vector2.zero; val8.anchorMax = Vector2.one; val8.offsetMin = Vector2.zero; val8.offsetMax = Vector2.zero; TextMeshProUGUI val9 = val7.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val9).text = ""; ((TMP_Text)val9).fontSize = ((TMP_Text)saveFile2.saveFileHeader).fontSize; ((Graphic)val9).color = Color.white; ((TMP_Text)val9).alignment = ((TMP_Text)saveFile2.saveFileHeader).alignment; val4.textComponent = (TMP_Text)(object)val9; ((Selectable)val4).targetGraphic = (Graphic)(object)val3; val4.characterLimit = 50; ((UnityEvent<string>)(object)val4.onSubmit).AddListener((UnityAction<string>)delegate(string value) { ConfirmEdit(saveFile2, value); }); ((UnityEvent<string>)(object)val4.onDeselect).AddListener((UnityAction<string>)delegate(string value) { ConfirmEdit(saveFile2, value); }); val.SetActive(false); } } private static void StartEditingName(MenuElementSaveFile saveFile) { if ((Object)(object)currentlyEditing != (Object)null) { return; } currentlyEditing = saveFile; Transform val = ((Component)saveFile).transform.Find("SaveNameInputField"); if ((Object)(object)val != (Object)null) { GameObject gameObject = ((Component)val).gameObject; activeInputField = gameObject.GetComponent<TMP_InputField>(); string text = GetDisplayName(saveFile.saveFileName); if (text.EndsWith(".save")) { text = text.Substring(0, text.Length - 5); } activeInputField.text = text; gameObject.SetActive(true); ((Selectable)activeInputField).Select(); activeInputField.ActivateInputField(); ((Component)saveFile.saveFileHeader).gameObject.SetActive(false); MenuManager.instance.MenuEffectClick((MenuClickEffectType)4, (MenuPage)null, -1f, -1f, false); } } private static void ConfirmEdit(MenuElementSaveFile saveFile, string newName) { if (!((Object)(object)currentlyEditing != (Object)(object)saveFile)) { if (!string.IsNullOrWhiteSpace(newName) && newName.Trim().Length > 0) { string value = newName.Trim(); customSaveNames[saveFile.saveFileName] = value; UpdateSaveFileDisplay(saveFile); SaveCustomNames(); MenuManager.instance.MenuEffectClick((MenuClickEffectType)1, (MenuPage)null, -1f, -1f, false); } else { MenuManager.instance.MenuEffectClick((MenuClickEffectType)2, (MenuPage)null, -1f, -1f, false); } EndEditing(); } } private static void CancelEditing() { if (!((Object)(object)currentlyEditing == (Object)null)) { MenuManager.instance.MenuEffectClick((MenuClickEffectType)2, (MenuPage)null, -1f, -1f, false); EndEditing(); } } private static void EndEditing() { if ((Object)(object)currentlyEditing != (Object)null) { if ((Object)(object)activeInputField != (Object)null) { ((Component)activeInputField).gameObject.SetActive(false); } ((Component)currentlyEditing.saveFileHeader).gameObject.SetActive(true); currentlyEditing = null; activeInputField = null; } } private static void UpdateSaveFileDisplay(MenuElementSaveFile saveFile) { if ((Object)(object)saveFile.saveFileHeader != (Object)null) { string displayName = GetDisplayName(saveFile.saveFileName); ((TMP_Text)saveFile.saveFileHeader).text = displayName; } } private static string GetDisplayName(string fileName) { if (customSaveNames.ContainsKey(fileName)) { return customSaveNames[fileName]; } string text = fileName; if (text.EndsWith(".save")) { text = text.Substring(0, text.Length - 5); } return text; } private static void SaveCustomNames() { try { string text = JsonUtility.ToJson((object)new SerializableStringDictionary(customSaveNames)); PlayerPrefs.SetString("CustomSaveNames", text); PlayerPrefs.Save(); } catch (Exception ex) { Debug.LogError((object)("Failed to save custom save names: " + ex.Message)); } } private static void LoadCustomNames() { try { if (!PlayerPrefs.HasKey("CustomSaveNames")) { return; } string @string = PlayerPrefs.GetString("CustomSaveNames"); if (!string.IsNullOrEmpty(@string)) { SerializableStringDictionary serializableStringDictionary = JsonUtility.FromJson<SerializableStringDictionary>(@string); if (serializableStringDictionary != null && serializableStringDictionary.keys != null && serializableStringDictionary.values != null) { customSaveNames = serializableStringDictionary.ToDictionary(); } } } catch (Exception ex) { Debug.LogError((object)("Failed to load custom save names: " + ex.Message)); customSaveNames = new Dictionary<string, string>(); } } } namespace SaveFileRenamer { [BepInPlugin("Omniscye.SaveFileRenamer", "SaveFileRenamer", "1.0")] public class SaveFileRenamer : BaseUnityPlugin { internal static SaveFileRenamer Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } }