Omniscye-Sims_Translation icon

Sims Translation

Changes most in-game text to Simlish, including real-time Chat Manager messages (chat commands still work as normal). Enemies, valuables, UI, prompts—yup, all Simlish!

Last updated 2 days ago
Total downloads 94
Total rating 1 
Categories Mods Client-side Cosmetics
Dependency string Omniscye-Sims_Translation-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Sims_Translation

Version: 1.0.1
Author: Omniscye / Empress

What it does

Turns the game’s visible text into Simlish:

  • UI & HUD: Menus, prompts, tooltips, warnings—Simlish.
  • Chat Manager (real time): Incoming/outgoing chat text is Simlish-ified on render.
    • Chat commands still work exactly as before; only the on-screen display is transformed.
  • Names & Labels: Enemies, valuables, and other labeled objects are presented in Simlish.

“Waba Jib Jib!” ✨

Multiplayer

  • Client-side only. Safe for online play.
  • No host requirement. Others don’t need the mod.
  • Mixed lobbies work: You see Simlish; players without the mod see normal text.

Config highlights

  • Toggle Simlish on/off, minimum length, and exclusions via regex.
  • Preserve TMP rich-text tags (<b>, <color>, etc.) for clean formatting.
  • Optional “flavor particles” for extra Simlish flair.
  • Legacy UnityEngine.UI.Text support can be toggled for edge cases.

Performance & compatibility

  • Lightweight string transforms at the final render path (TextMeshPro).
  • Per-component caching prevents loops and excess allocations.
  • Doesn’t touch gameplay data, networking, or saves.

Notes

  • If something still shows in English, it’s likely a custom renderer or texture-based text.
  • Chat commands are parsed before rendering, so functionality is unchanged—only what you see becomes Simlish.

Have fun! Sul sul.