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Decompiled source of Solar Charging v1.0.0
EmpressSolar.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Omniscye")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+c574138cfea486cfa7104eae1a6f135c166daf8b")] [assembly: AssemblyProduct("EmpressSolar")] [assembly: AssemblyTitle("EmpressSolar")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SolarBatteries { [BepInPlugin("com.empress.solar_batteries", "Solar_Batteries", "1.1.0")] public class SolarBatteriesMod : BaseUnityPlugin { [HarmonyPatch(typeof(ItemBattery), "Update")] public class SolarBatteriesPatch { [HarmonyPrefix] public static void Prefix(ItemBattery __instance) { if (!SemiFunc.IsMasterClientOrSingleplayer() || __instance.batteryLife >= 100f) { return; } foreach (PlayerAvatar player in GameDirector.instance.PlayerList) { if (!player.isDisabled && !((Object)(object)player.flashlightController == (Object)null) && player.flashlightController.LightActive) { Light spotlight = player.flashlightController.spotlight; if (!((Object)(object)spotlight == (Object)null) && IsBatteryLit(__instance, spotlight)) { __instance.ChargeBattery(((Component)player).gameObject, ChargeRate.Value); } } } } private static bool IsBatteryLit(ItemBattery battery, Light spot) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) Vector3 val = (Object.op_Implicit((Object)(object)battery.batteryTransform) ? battery.batteryTransform.position : ((Component)battery).transform.position); Vector3 position = ((Component)spot).transform.position; Vector3 val2 = val - position; float magnitude = ((Vector3)(ref val2)).magnitude; if (magnitude > MaxRange.Value) { return false; } float num = Vector3.Angle(((Component)spot).transform.forward, val2); if (num > spot.spotAngle * 0.5f) { return false; } RaycastHit val3 = default(RaycastHit); if (Physics.Raycast(position, ((Vector3)(ref val2)).normalized, ref val3, magnitude, LayerMask.op_Implicit(SemiFunc.LayerMaskGetVisionObstruct())) && (Object)(object)((RaycastHit)(ref val3)).transform != (Object)(object)((Component)battery).transform && !((RaycastHit)(ref val3)).transform.IsChildOf(((Component)battery).transform)) { return false; } return true; } } public static ConfigEntry<float> ChargeRate; public static ConfigEntry<float> MaxRange; private void Awake() { ChargeRate = ((BaseUnityPlugin)this).Config.Bind<float>("Solar Charging", "ChargeRate", 2.5f, "How much battery % is restored per second of light exposure."); MaxRange = ((BaseUnityPlugin)this).Config.Bind<float>("Solar Charging", "MaxRange", 3f, "The maximum distance a flashlight can be to charge a battery."); Harmony.CreateAndPatchAll(typeof(SolarBatteriesPatch), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Solar Batteries Loaded: Configurable flashlight charging active."); } } }