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Swordsmachine
A Swordsmachine enemy for REPO that wanders the map, spots players with line of sight, then dashes in with a deadly sword slam.
| Last updated | 2 weeks ago |
| Total downloads | 3230 |
| Total rating | 2 |
| Categories | Mods Monsters Client-side Server-side |
| Dependency string | Omniscye-Swordsmachine-1.1.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Swordsmachine v1.1.0
A Swordsmachine enemy for REPO that wanders the map, spots players with line of sight, then dashes in with a deadly sword slam.

Message to my awesome friends and the players who use my mods.
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Changelog
- 1.0.0 - Initial release of Swordsmachine for REPO
- 1.1.0 - Changed spawn weight
What this mod does
Swordsmachine brings a custom robot enemy into REPO. He slowly wanders the map, only commits when he truly sees a player, raises his sword, dashes to your last seen location, and slams down with a deadly area attack.
He has ambient audio, a spotted-player sound, a slam hit sound, and robotic damage beeps so players know when their shots and hits connect.
How Swordsmachine reacts and works
- Swordsmachine wanders the map until he gets real line of sight on a player.
- When he sees a player, he raises his sword, dashes to that player's location, and slams down.
- If you move out of the way in time, he can miss the dash and slam.
- The slam creates a dangerous AOE attack that can kill players caught in it.
- Dodge the AOEs or jump at the right time to avoid taking damage.
- Swordsmachine has 240 health.
- He can be damaged and killed with normal REPO combat.
- He does not get knockback, but he gives off robotic beeps when he takes damage so you know you hit him.
- He roams slowly, but becomes very dangerous once he sees you.
Notes
- ALL PLAYERS NEED THE MOD INSTALLED.
- Swordsmachine is registered through RepoLib and behaves like a proper killable REPO enemy.
Credits
- Made by Omniscye/Empress
"If you hear the metal breathing, move."