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SynthWave
Adds the SynthWire level with a dynamic color shader and 19 wireframe enemy variants that appear in all levels.
| Last updated | 9 months ago |
| Total downloads | 6019 |
| Total rating | 2 |
| Categories | Monsters Levels Client-side Server-side |
| Dependency string | Omniscye-SynthWave-1.1.1 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Note: The mod is called SynthWave, but the level itself is called SynthWire. SynthWave is the mod name because it includes both the SynthWire level and the 19 new shader-based enemy variants.
SynthWave – Level and Enemies Mod for R.E.P.O.
SynthWave is a surreal, shader-heavy mod for R.E.P.O. that adds a brand new SynthWire level, plus 19 new enemy variants using a unique color shader. Colors shift and distort as you move, creating a weird, dreamlike experience.
🎨 Features
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Adds a fully new SynthWire level:
- A strange, shifting environment powered by a custom color shader
- Colors change dynamically as you move through the level
- Uses a VR spatial shader for full weirdness
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Adds 19 New Enemy Variants:
- All standard enemies now have wireframe, color-shifted versions
- These enemies appear across ALL levels, not just SynthWire
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Both enemies and the level use the same special color shader for maximum weirdness.
📸 Media
🤖 Notes
- Levels added to R.E.P.O. automatically enter the random level pool, unless you’re using a spawn manager mod.
- The SynthWire level may appear during any normal playthrough.
⚠️ Flash Warning
This mod contains flashing lights and rapid color shifts.
Players sensitive to flashing visuals or with epilepsy should avoid this mod.
⚠️ Disclaimer
This mod is intentionally weird, chaotic, and overwhelming.
If you expected subtle that’s not this.
Made by OmniScye