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Omniscye-Valuables_Uncapped-1.2.0 icon

Valuables Uncapped

Bypasses the level value-budget so high-value loot no longer reduces how many valuables spawn. Host-only by default.

Date uploaded 2 weeks ago
Version 1.2.0
Download link Omniscye-Valuables_Uncapped-1.2.0.zip
Downloads 11764
Dependency string Omniscye-Valuables_Uncapped-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Valuables Uncapped 💰 v1.2.0

No more “you’re too rich, so we’re spawning less loot.” This mod kills the value-budget clamp that reduces how many valuables appear when high-priced items are enabled.


What it does

  • Keeps spawn counts intact even with big-ticket items in the pool.
  • Does not change drop tables or rarity. If it could spawn before, it still can.
  • Host-only for multiplayer.

How it works (plain English)

The game tracks the total dollar value of spawned valuables. When it passes a hidden cap, the game clamps the remaining spawn quota (result: fewer items if expensive stuff shows up). This mod patches the spawn director and sets that cap to ∞ before the comparison, so the clamp never triggers.

Level caps, size buckets, and available volumes still apply—this isn’t “infinite loot,” it’s no punishment for being rich.


Multiplayer

  • The host/master drives spawning.
  • Clients do not need the mod; they mirror the host’s state over Photon.

Configuration

A config file is generated on first run at BepInEx/config/empress.repo.valuablesbypass.cfg.

[General]
BypassValueBudget = true   ; if false, disables the mod without removing it
HostOnly         = true    ; apply only on the host/master for MP safety

[Debug]
DebugLogging     = true    ; log when we bypass the budget and print key counters
DebugLogFirstN   = 15      ; log the first N hits
DebugLogEveryN   = 100     ; after that, log every Nth hit (reduce spam)

Compatibility

  • Designed to be net-safe: host-only patch.
  • Plays fine with pool curators / spawn managers. Those change what can spawn; this mod only prevents the budget clamp from cutting the count.

Changelog

1.2.0

  • Fixed for Monster Update.

Credits

Created by Omniscye
BepInEx + HarmonyX ❤️