Valuables Uncapped
Bypasses the level value-budget so high-value loot no longer reduces how many valuables spawn. Optional increases Valuables on maps. Host-only by default.Valuables Uncapped v2.1.0
Bypasses the level value-budget so high-value loot no longer reduces how many valuables spawn. Optional increases Valuables on maps. Host-only by default.
Changelog 2.1.0
- Disabled Fill Valuable Spots by default.
Changelog 2.0.0
- Fixed for the current REPO update.
- Updated the patch target to
ValuableDirector.SpawnValuable. - Added
FillValuableSpots.
What does this mod do?
- Prevents expensive valuables from lowering the total spawn count.
- Optionally fills most valid valuable spots instead of using vanilla amount caps.
- Keeps drop tables and rarity intact.
- Works well with valuable packs, pool curators, and spawn managers.
- Host/master handles spawning in multiplayer.
How to use it
Install the mod and start a run.
REPOConfig is included as a dependency if your pack includes it, so you can click the Mods button on the main menu and change settings in-game.
Default config:
[General]
BypassValueBudget = true
FillValuableSpots = false
HostOnly = true
Config
BypassValueBudget: stops the hidden value-budget clamp from cutting loot count.FillValuableSpots: uses most valid valuable spots so more valuables can appear.HostOnly: applies changes only on the host/master client. Leave this on for multiplayer.
Multiplayer
Clients do not need the mod. The host controls spawning, and clients see the spawned valuables through Photon.
Discord server
Credits
- Made by Omniscye/Empress
