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CHANGELOG
Version 1.3.1
- allow infinite uses of duck per level by default
- duck in blend mode will go up stairs better
- when a duck have better vision, so its not as dark for you
- slightly reworked duck spawning, should fix some of the issues
Version 1.3.0
- add in Blend mode. turns on the Duck AI so its less obvious you are controlling the duck
- add a config
- setting to not allow toggling on the attack mode
- configurable duck damage to other enemies
- config amount of times you can be duck per level
- properly detect when duck is in position to control instead of using a delay and hoping
- fix lag when attacking other ducks as a duck
- fix issue if you revive before you take control of a duck
- fix no UI on revive bug
Version 1.2.1
- lower duck speed
Version 1.2.0
- no more weird hitboxes! duck can go under tables, over tables etc
- fixed screen going black issue if duck dies as you respawn
- revamped duck movement and camera
Version 1.1.4
- can now pres K to kill the duck you are controlling and go back to spectating
Version 1.1.3
- reworked some logic, should fix some bugs
Version 1.1.0
- fixed spectating camera issues
- slight buff to duck damage
Version 1.0.0
- new mod who this