This mod contains loud noises, jumpscares, flashing lights and a whole lot of fun, fun, fun, fun fun!
The titular character from Five Nights at Freddy's (FNAF) has come to haunt your squad of lowly Semibots! This mod is inspired by the mechanics of Five Nights at Freddy's AR: Special Delivery.
Freddy Fazbear will wander around just like any other, but once he sees you, he'll go invisible and stalk you for a while.
He will then appear again, malfunctioning and haywiring like crazy, and heres what you have to do:
If you're not quick enough, you'll be in for a scare!
The mod contains a config file where you can disable the flashing hallucination images when Freddy begins haywiring.
Install BepInEx
download manual download zip
drag FreddyEnemy.dll and freddy.bundle into the Plugins folder in BepInEx
OrtonLongGaming - Main Programmer
Vyrus Games - Programming, Art, Animations, Sounds
- v1.1.1
- Fixed an NRE on HandleStalk()
- v1.1.0
- Now working in the Monster Update
- v1.0.3
- Fixed Freddy sometimes having a softlock on HandleLeave
- v1.0.2
- Freddy will now investigate nearby sounds like other enemies
- Freddy will now decloak and be grabbable no matter what, if stunned
- Freddy will now check if the player is in sight before entering an attack, so he cannot attack behind walls
- Spark particles will no longer appear through walls
- v1.0.1
- Freddy now has a spawn weight of 100 instead of 60!
- Freddy is now Difficulty 3 to improve spawn rates
- Freddy will now attack multiple times instead of once
- Freddy will now cloak while leaving
- Adjusted the length of Idle, Roam, Stalk and Leave states
- Freddy will no longer collide with the player while cloaked
- Fixed sparks appearing while cloaked
- v1.0.0
- Release