
Last updated | 3 weeks ago |
Total downloads | 5780 |
Total rating | 2 |
Categories | Valuables |
Dependency string | Owls_Studios-MoreValuables-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

README
REPO Project Patcher
A game wrapper that generates a Unity project from REPO's build that can be playable in-editor
Table of Contents
About the Project
This tool is a game wrapper on top of the Unity Project Patcher.
This takes a build of REPO, extracts its assets/scripts/etc, and then generates a project for usage in the Unity editor.
[!IMPORTANT]
This tool does not distribute game files. It simply works off of your copy of the game!Also, this tool is for personal use only. Do not re-distrubute game files to others.
Getting Started
Already Bundled
This project is bundled with the following packages:
- Insert text if needed or remove section
Gets Downloaded
- Insert text if needed or remove section
Prerequisites
You will have to make sure you have the following before using the tool in any way:
- Git
- .NET 8.0
- To run Asset Ripper
- Unity Project Patcher
- Unity Project Patcher BepInEx
Installation
Unity Project
- Requires Unity %UNITY_VERSION%
- Unity %UNITY_PIPELINE% pipeline
Create a new Unity project with the above requirements before getting started.
[!IMPORTANT]
These options require git to be installed!
You will need to install three packages in sequence here:
- Unity Project Patcher:
https://github.com/nomnomab/unity-project-patcher.git
- Unity Project Patcher BepInEx:
https://github.com/nomnomab/unity-project-patcher-bepinex.git
- This package
Installing the Unity Project Patcher core
Install with the package manager:
- Open the Package Manager from
Window > Package Manager
- Click the '+' button in the top-left of the window
- Click 'Add package from git URL'
- Provide the URL of the this git repository:
https://github.com/nomnomab/unity-project-patcher.git
- If you are using a specific version, you can append it to the end of the git URL, such as
#v1.2.3
- If you are using a specific version, you can append it to the end of the git URL, such as
- Click the 'add' button
Install with the manifest.json:
- Open the manifest at
[PROJECT_NAME]\Packages\manifest.json
- Insert the following as an entry:
"com.nomnom.unity-project-patcher": "https://github.com/nomnomab/unity-project-patcher.git"
- If you are using a specific version, you can append it to the end of the git URL, such as
#v1.2.3
Installing this Game Wrapper
The same steps as previously, just with https://github.com/[AUTHOR]/[GAME-WRAPPER-NAME].git
Installing the BepInEx Wrapper
Open the tool window Tools > Unity Project Patcher > Open Window
and press the Install BepInEx
button.
Otherwise, follow the steps at https://github.com/nomnomab/unity-project-patcher-bepinex
Disabling BepInEx Usage
If you don't want to use plugins, then follow the steps at https://github.com/nomnomab/unity-project-patcher-bepinex#disabling-this-package
Usage
The tool window can be opened via Tools > Unity Project Patcher > Open Window
[!IMPORTANT]
This tool mostly supports patching an already patched project, although this can lead to broken assets. So make sure you back up your project beforehand.
Estimated patch durations:
- Fresh patch: $ESTIMATED_DURATION$
- Already patched: $ESTIMATED_DURATION$
These can vary wildly depending on system speed and project size.
FAQ
The core project's FAQ can be found here: https://github.com/nomnomab/unity-project-patcher#faq