Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Last updated | a year ago |
| Total downloads | 10955 |
| Total rating | 3 |
| Categories | Valuables |
| Dependency string | Owls_Studios-MoreValuables-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
REPO Project Patcher
A game wrapper that generates a Unity project from REPO's build that can be playable in-editor
Table of Contents
About the Project
This tool is a game wrapper on top of the Unity Project Patcher.
This takes a build of REPO, extracts its assets/scripts/etc, and then generates a project for usage in the Unity editor.
[!IMPORTANT]
This tool does not distribute game files. It simply works off of your copy of the game!Also, this tool is for personal use only. Do not re-distrubute game files to others.
Getting Started
Already Bundled
This project is bundled with the following packages:
- Insert text if needed or remove section
Gets Downloaded
- Insert text if needed or remove section
Prerequisites
You will have to make sure you have the following before using the tool in any way:
- Git
- .NET 8.0
- To run Asset Ripper
- Unity Project Patcher
- Unity Project Patcher BepInEx
Installation
Unity Project
- Requires Unity %UNITY_VERSION%
- Unity %UNITY_PIPELINE% pipeline
Create a new Unity project with the above requirements before getting started.
[!IMPORTANT]
These options require git to be installed!
You will need to install three packages in sequence here:
- Unity Project Patcher:
https://github.com/nomnomab/unity-project-patcher.git - Unity Project Patcher BepInEx:
https://github.com/nomnomab/unity-project-patcher-bepinex.git - This package
Installing the Unity Project Patcher core
Install with the package manager:
- Open the Package Manager from
Window > Package Manager - Click the '+' button in the top-left of the window
- Click 'Add package from git URL'
- Provide the URL of the this git repository:
https://github.com/nomnomab/unity-project-patcher.git- If you are using a specific version, you can append it to the end of the git URL, such as
#v1.2.3
- If you are using a specific version, you can append it to the end of the git URL, such as
- Click the 'add' button
Install with the manifest.json:
- Open the manifest at
[PROJECT_NAME]\Packages\manifest.json - Insert the following as an entry:
"com.nomnom.unity-project-patcher": "https://github.com/nomnomab/unity-project-patcher.git"
- If you are using a specific version, you can append it to the end of the git URL, such as
#v1.2.3
Installing this Game Wrapper
The same steps as previously, just with https://github.com/[AUTHOR]/[GAME-WRAPPER-NAME].git
Installing the BepInEx Wrapper
Open the tool window Tools > Unity Project Patcher > Open Window and press the Install BepInEx button.
Otherwise, follow the steps at https://github.com/nomnomab/unity-project-patcher-bepinex
Disabling BepInEx Usage
If you don't want to use plugins, then follow the steps at https://github.com/nomnomab/unity-project-patcher-bepinex#disabling-this-package
Usage
The tool window can be opened via Tools > Unity Project Patcher > Open Window
[!IMPORTANT]
This tool mostly supports patching an already patched project, although this can lead to broken assets. So make sure you back up your project beforehand.
Estimated patch durations:
- Fresh patch: $ESTIMATED_DURATION$
- Already patched: $ESTIMATED_DURATION$
These can vary wildly depending on system speed and project size.
FAQ
The core project's FAQ can be found here: https://github.com/nomnomab/unity-project-patcher#faq