Decompiled source of LateJoin v1.2.0

LateJoin.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LateJoin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LateJoin")]
[assembly: AssemblyTitle("LateJoin")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LateJoin
{
	[BepInPlugin("ozoka.latejoin", "LateJoin", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		internal static ConfigEntry<bool> AllowLateJoin;

		internal static ConfigEntry<bool> AllowJoinInShop;

		private readonly Harmony _harmony = new Harmony("ozoka.latejoin");

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			AllowLateJoin = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Allow Late Join", true, "Allows players to join a running game.");
			AllowJoinInShop = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Allow Join In Shop", true, "Allows players to join during the shop phase.");
			Log.LogInfo((object)"LateJoin geladen!");
			_harmony.PatchAll();
		}
	}
	[HarmonyPatch(typeof(RunManager))]
	internal class RunManagerPatch
	{
		private static readonly FieldInfo _lobbyTypeField = typeof(GameManager).GetField("lobbyType", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);

		[HarmonyPatch("ChangeLevel", new Type[]
		{
			typeof(bool),
			typeof(bool),
			typeof(ChangeLevelType)
		})]
		[HarmonyPostfix]
		internal static void ChangeLevelPatch(bool _completedLevel, bool _levelFailed, ChangeLevelType _changeLevelType)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Invalid comparison between Unknown and I4
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Invalid comparison between Unknown and I4
			if (PhotonNetwork.IsMasterClient && Plugin.AllowLateJoin.Value)
			{
				bool flag = SemiFunc.RunIsLobbyMenu() || SemiFunc.RunIsLobby() || (SemiFunc.RunIsShop() && Plugin.AllowJoinInShop.Value);
				object obj = _lobbyTypeField?.GetValue(GameManager.instance);
				bool flag2 = obj != null && (int)(LobbyTypes)obj == 1;
				bool flag3 = obj != null && (int)(LobbyTypes)obj == 2;
				if (flag)
				{
					PhotonNetwork.CurrentRoom.IsOpen = true;
					PhotonNetwork.CurrentRoom.IsVisible = flag2 || flag3;
					SteamManager.instance.UnlockLobby(true);
					Plugin.Log.LogInfo((object)("[LateJoin] Lobby geöffnet, sichtbar: " + (flag2 || flag3)));
				}
				else
				{
					PhotonNetwork.CurrentRoom.IsOpen = false;
					PhotonNetwork.CurrentRoom.IsVisible = false;
					SteamManager.instance.LockLobby();
					Plugin.Log.LogInfo((object)"[LateJoin] Lobby geschlossen");
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerAvatar))]
	internal class PlayerAvatarPatch
	{
		[HarmonyPatch("Spawn", new Type[]
		{
			typeof(Vector3),
			typeof(Quaternion)
		})]
		[HarmonyPrefix]
		internal static bool SpawnPatch(PlayerAvatar __instance)
		{
			bool flag = (bool)(typeof(PlayerAvatar).GetField("spawned", BindingFlags.Instance | BindingFlags.NonPublic)?.GetValue(__instance) ?? ((object)false));
			return !flag;
		}
	}
	[HarmonyPatch(typeof(PlayerAvatar))]
	internal class PlayerAvatarStartPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		internal static void StartPatch(PlayerAvatar __instance)
		{
			if (PhotonNetwork.IsMasterClient && !SemiFunc.RunIsLobby())
			{
				__instance.photonView.RPC("LoadingLevelAnimationCompletedRPC", (RpcTarget)0, Array.Empty<object>());
			}
		}
	}
}