


This mod is ONLY required for the host in multiplayer games. Other players do not need to install this mod for it to work properly.
Clients can install it to see the same synced economy UI as the host
A full-featured dynamic economy mod for R.E.P.O.
On every level (starting from level 2 configurable), the game can roll (with 50% chance) one of 20+ unique economy events like Inflation, Chaos, or Treasure Rush — each with different effects on valuable value. The chance is fully configurable.
Valuable prices are no longer fixed. Instead, each item dynamically rolls a value based on the current economy type and level scaling. with (custom config settings).
The result? A fresh, unpredictable economy every run!
REPOConomy.dll into your BepInEx/plugins folder💡 Recommended: Install the REPOConfig mod to change these settings directly in-game via a GUI.
Located in:
BepInEx/config/Pxntxrez.REPOConomy.cfg
Below are all available configuration options.
| Setting | Description | Default |
|---|---|---|
| DefaultBaseMin | Base minimum multiplier applied before level scaling | 5.0 |
| DefaultBaseMax | Base maximum multiplier applied before level scaling | 10.0 |
| UseTwoStepPercentRoll | Separate negative and positive percent rolls | false |
| Setting | Description | Default |
|---|---|---|
| LevelScaleMin | Percent increase added to minimum per level | 0.5 |
| LevelScaleMax | Percent increase added to maximum per level | 0.5 |
| Setting | Description | Default |
|---|---|---|
| ClampMinLimit | Lowest allowed percent (e.g. –100% reduction) | 100.0 |
| ClampMaxLimit | Highest allowed percent (e.g. +1000% increase) | 1000.0 |
| Setting | Description | Default |
|---|---|---|
| EventsStartLevel | Level at which economy events can begin | 2 |
| NoEvents | Force all runs to use Stable economy (disable events) | false |
| Setting | Description | Default |
|---|---|---|
| UseEventsChance | Enable random event roll per level | true |
| EventChance | Chance (%) to trigger an economy event when permitted | 50 |
| Setting | Description | Default |
|---|---|---|
| ShowTotalMapValue | Log (In console) total dollar value of all valuables on the map | false |
Below are all available Events and their effects.
More events will be added with every updates!
| Event (EconomyType) | Effect on baseMin / baseMax |
In-Game Description |
|---|---|---|
| Stable | No change (Uses the values from the config) | Economy by default |
| Deflation | –10% min, –5% max | Market Crash |
| Inflation | +0% min, +10% max | Moment to Get Rich! |
| Chaos | –10% min, +10% max | Financial chaos... |
| FreezeMarket | 0% min, 0% max | Economy frozen :( |
| BlackMarketSurge | –10% min, +20% max | Values have become more expensive... |
| Overload | –100% min, +100% max | 50/50 |
| RareBoom | +5% min, +30% max | Values are suddenly in price! |
| CommonCrash | –30% min, –10% max | Values are devalued! |
| LegendaryOnlyMatters | –20% min, +5% max | Only the best makes sense... |
| EchoMarket | –25%→0% min, 0%→+25% max (random) | Prices are jumping like crazy... |
| ReverseInflation | –15% min, –5% max | Budget is better than wealth... |
| LuxuryHunt | +10% min, +40% max | Values are much more expensive! |
| DumpsterDive | +5% min, +60% max | Everything has become expensive! |
| ExtraProfit | +0% min, +50% max | Today you can sell more profitably! |
| ScamSeason | –30% min, –10% max | Prices are falling... :( |
| SuddenDrop | –50% min, –20% max | Almost everything has depreciated! |
| TreasureRush | +100% min, +200% max | Every value is — treasure! |
| ZeroGravity | –50% min, +150% max | Everything is unstable... |
| Turbulence | ±30% equally to min & max (random) | Prices behave unpredictably... |
| BubbleBurst | –40% min, –5% max | The market was booming... until it wasn’t |
| CollectorsFrenzy | +30% min, +80% max | Everything is worth more than it should be |
All events roll each level (if level ≥ EventsStartLevel and chance roll succeeds) and are clamped between ClampMinLimit and ClampMaxLimit.
Report bugs, suggest features, or provide feedback:
| Discord Server | Channel | Post |
|---|---|---|
| R.E.P.O. Modding Server | #released-mods |
REPOConomy |